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https://play.google.com/retailer/apps/particulars?id=com.iwp.hoshi
Hey all
I am the solo developer of Hoshi (ζ, Japanese for star) and in search of your suggestions βπ
Star Battle, often known as “Two Not Contact”, is a logic puzzle the place you must fill a grid with stars. In a standard 2 star recreation every row, column, and area will need to have precisely 2 stars. Stars should not allowed to the touch, even not diagonally. Hoshi consists of Star Battles with 1, 2 and three stars, however video games with extra stars are but to come back.
One of many largest challenges in improvement was the algorithm for producing the puzzles. In complexity principle it is likely one of the NP-Laborious issues (trendy computer systems cannot calculate all area mixtures inside cheap time). It took me a number of month to discover a correct option to generate distinctive Star Battles, so let me know if you happen to like the sport π
Options
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On a regular basis I launch a brand new puzzle (every day problem)
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Observe your fixing time and compete towards different gamers (leaderboards)
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There are 5 totally different difficulties (simple to diabolical)
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Packs with hand-selected puzzles (e.g. for newcomers)
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Information with fixing methods
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Profile with stats about your ability stage & progress
When you’ve got any additional questions, strategies, reward or criticism, don’t hesitate!
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