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Daedalic Leisure, the studio behind the long-delayed and poorly-reviewed The Lord of the Rings: Gollum, is shutting down its inner growth arm.
In a brand new article by Video games Wirtschaft, the outlet reported that Daedalic Leisure will now concentrate on sport publishing, gross sales, and advertising. The studio despatched out an announcement to Video games Wirtschaft, stating that it was a “tough turning level” for the corporate.
Daedalic Leisure additionally advised the studio that it’s shedding folks, with 25 people impacted by the layoffs. “We worth each member of our staff, and it is very important us that the transition goes as easily as doable,” a Daedalic spokesperson advised Video games Wirtschaft. “Subsequently, we’ll assist our former staff to find new alternatives inside our community.”
Moreover, the German-based sport studio introduced that it had halted the event of one other Lord of the Rings sport it was engaged on internally. The sport has been in growth since 2022 and was underneath the codename “It is Magic,” with it supposedly launching subsequent 12 months.
Regardless of the studio not engaged on new video games internally, it’s nonetheless dedicated to bettering The Lord of the Rings: Gollum, with one other patch presently being labored on, based on Video games Wirtschaft. A Nintendo Change model can also be in growth and is aiming to launch later this 12 months.
The Lord of the Rings: Gollum was launched final month and was met with criticism for its efficiency points, graphics, and gameplay. Shortly after its launch, the developer apologized and pledged to enhance the standard of the sport.
In our evaluate of The Lord of the Rings: Gollum, which we gave a 4 out of 10, we mentioned the sport ” is stuffed with uninteresting stealth, unhealthy platforming, and a pointless story, and does little to justify why anybody ought to take the time to play it.”
Taylor is a Reporter at IGN. You possibly can observe her on Twitter @TayNixster.
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