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Years in the past, Disney reshaped its strategy to gaming. Recognizing the potential to attach its international viewers to the world’s most financially profitable leisure trade, it employed former PlayStation portfolio boss John Drake to steer its video games licensing division after years of unique Star Wars contracts with EA, film tie-ins, and cellular releases.
Since then, we’ve acquired video games like Star Wars Jedi: Survivor from Respawn Leisure, Marvel’s Midnight Suns from Firaxis Video games, and extra. And with extra video games on the horizon, like Ubisoft’s Star Wars: Outlaws and Avatar: Frontiers of Pandora, the way forward for video games primarily based on Disney properties appears to be like shiny. However these video games, like most utilizing Disney mental properties, are produced by means of licensing preparations. Disney Phantasm Island stands separate from all these with one key distinction: it’s the primary to be revealed by Walt Disney Video games, which means it might be the primary dud or hit with Disney’s hand immediately on it.

© 2023 Disney
After taking part in Phantasm Island for roughly 4 hours throughout an unique hands-on preview, together with half-hour of 3-player co-op, I can confidently say that I feel Disney has a success on its arms. Except one thing drastically adjustments after the sport’s opening three hours, Disney, platformer, and Metroidvania followers are in for a deal with, and their kids are, too.
Phantasm Island is gorgeous, with an artwork model that sits confidently and uniquely between Mickey’s Toontown aesthetic and the latest wonderful Mickey Mouse shorts which were working for a decade. In consequence, cutscenes in Phantasm Island really feel identical to Mickey Mouse cartoons. In gameplay, Mickey, Minnie Mouse, Donald Duck, and Goofy really feel alive. Whereas every character strikes on the identical velocity and performs the identical strikes, variations in animation make every really feel distinctly their very own. For instance, Goofy lumbers as he platforms whereas Mickey strikes like traditional animation come to life. These characters being voiced by the official actors provides to the sensation of authenticity.
“I clearly love the brand new stuff, but it surely’s Mickey’s complete historical past,” Dlala Studios CEO and Phantasm Island director AJ Grand-Scrutton tells me, explaining how Disney’s complete again catalog of Mickey content material impressed the sport’s visible model. “I’m an enormous fan of the ’30s and ’40s stuff the place Mickey was fairly cheeky […] and fairly naughty, doing stuff he won’t essentially do now.
“We acquired to hand-animate 4 of essentially the most well-known characters in historical past and it was a ton of enjoyable. There are many foolish animations in there, however actually all that mattered to us was pleasure.”

© 2023 Disney
Dlala additionally created a brand new world for the broader Mickey canon in Phantasm Island referred to as Monoth, full with many authentic characters. Grand-Scrutton shudders once I ask about including to Disney’s iconic canon. He says no phrase terrifies him greater than “canon,” however that the group tried making a “great story for Mickey Mouse and pals to go on,” and if it’s one referenced elsewhere by Disney, he’ll “most likely cry for 2 weeks straight from happiness.”
Grand-Scrutton, lead designer Grant Allen, and the remainder of the group I spoke to exude pleasure when speaking about its sport. In fact, Dlala’s been engaged on it since finishing growth on Xbox’s Battletoads revival in 2020, and it’s the group’s business product, however I sense real love for Disney in each reply I get. And the group is aware of its stuff, learning not simply Mickey Mouse shorts and flicks, however the complete ethos surrounding the character, from historical past to the theme parks and extra.
Memorabilia Bundles litter Phantasm Island’s Metroidvania-esque map, which opens up as I purchase new talents like an prolonged increase leap, wall leaping, and floor pound, which unlock items of Mickey Mouse historical past redone in Dlala’s model. I discover Pete’s Underpants from 1990’s The Prince and the Pauper and extra from 1937’s Lonesome Ghosts (Grand-Scrutton’s favourite Mickey Mouse quick).

© 2023 Disney
Past making its mark on Disney historical past with new renditions of traditional characters and props, Dlala’s additionally memorialized varied members of the 37-person studio with Tokun playing cards. These collectibles present lore about authentic characters and creations and details about the group. One Dlala artist named Rachel is represented by Keh, who resides in Monoth’s Gizmopolis and attracts everybody who enters. Grand-Scrutton gleefully explains the story behind every in-game character’s artwork and “lore” primarily based on a distinct Dlala group member I encounter.
As I journey from Pavonia’s Terrarium City, which looks like a extra pure space of Monoth in comparison with the mechanical underbelly of Gizmopolis, I discovered Phantasm Island’s platforming enjoyable. If that is any indication, Phantasm Island is extra in regards to the pleasure in exploration than the problem. There are millions of Glimt foreign money items to select up whereas platforming by means of Monoth, and the extra you accumulate, the extra lore you unlock. There are dozens, if not a whole bunch, of collectibles like Memorabilia Bundles and Tokuns to seek out, too.
Phantasm Island doesn’t seem like a nail-biting expertise. However I gained’t say I didn’t die, or moderately, get “stamped.” As a result of Mickey and pals can’t die, in response to Disney guidelines, they get stamped and are as a substitute changed into mail that respawns inside varied mailbox checkpoints.

© 2023 Disney
This isn’t stunning, contemplating an important a part of the audience is kids. However there are built-in options to make the sport kind of difficult. When you choose a personality, you select what number of hearts they’ve. You’ll be able to choose one, two, or three, however you can too set limitless hearts. In multiplayer, characters can hug one another to achieve a coronary heart, leap off one another leapfrog-style for simpler hole clears, and drop ropes to gamers beneath, letting them skip platforming parts altogether, one thing followers of 1992’s World of Phantasm would possibly discover acquainted.
Dlala has included a number of quality-of-life options in Phantasm Island’s “Mickeyvania” model map. A small creature that the group dubs a hidizard seems to point a hidden space has already been explored. Once I encounter a pathway I can’t fairly discover but, a query mark seems on the map at that location. Once I later acquire the power I want, I see a brand new marker there that resembles the power I now have that’s wanted to advance.

© 2023 Disney
With no conventional fight, Allen tells me Phantasm Island is about mastering motion and that Dlala tried to stay the steadiness between enjoyable and development of talents. After taking part in it myself, that interprets to discovering pleasure within the capabilities of Phantasm Island’s mechanics. It’s not about working up a hill of numerous enemies designed to take you out on the slightest misstep. A lot of the enemies I encounter don’t really feel like enemies however merely Monoth’s inhabitants that occur to maneuver and react hazardously.
That’s till I attain the sport’s first boss: a thief who holds one of many three tomes Mickey and pals have been tasked with retrieving for the nice of Monoth. She sits within the heart of the display with a defend. As an alternative of attacking her immediately, I platform over falling blades and different hazards to get slightly increased on the massive arena-like stage. There are yellow buttons I leap on to decrease her defend. As soon as the defend’s down, a hazard falling from above damages her, and after doing this a few occasions, with escalating risks for me to platform round, the battle is over. I like how this boss battle supplies the push of fight with out immediately utilizing fight, and I look ahead to seeing how Dlala works round that void in different cases.
“I hate boss fights in video games,” Grand-Scrutton says. “It’s simpler to call your worst boss battle than your favourite, proper? So for our artistic imaginative and prescient […], we undergo the targets of what we’re making an attempt to realize with this characteristic [boss fight]. That is the sensation we wish the participant to really feel, and we steal numerous that from the Imagineering strategy as a result of all of us simply actually wish to be like Imagineers.

© 2023 Disney
“I feel what we had for [this boss fight] was that it must really feel like an embodiment of a mini-level. It was about viewing bosses as a single display degree moderately than viewing the boss as an enemy it’s important to defeat. And it grew to become way more about combining talents and motion into one thing like a puzzle. We didn’t miss fight. It simply felt proper, and it suits with the remainder of the sport.”
This boss and the remainder of what I play in Phantasm Island come wrapped in a rating from composer David Housden, who additionally composed the rating for Dlala’s Battletoads, and I couldn’t be extra impressed with what I heard. It’s instantly memorable and whistle-worthy and is correct at dwelling in Disney’s catalog of fantastic music. It jogs my memory most of strolling by means of Disney World’s Magic Kingdom, which begins with magical whimsy on Principal Avenue earlier than diving into different genres as you cross into the parks’ totally different lands. Contemplating Phantasm Island’s Monoth is cut up into varied lands and biomes, it’s simple to see how Disney’s remoted strategy to theme park lands conjures up each Dlala’s design and Housden’s rating.
This group clearly has the Disney chops; it is aware of the corporate’s in depth and memorable historical past and fuses that with fluid and enjoyable platforming, a vibrant and expansive world, and a brand new however lovingly crafted tackle a few of the hottest mascots on this planet. To date, it’s engaged on each degree for me, however a lot of these video games are all in regards to the escalation in exploration, and I gained’t be capable of choose that till Phantasm Island hits Change in July. That mentioned, take into account me joyful to attend within the queue that’s the time between now and launch. I solely hope the complete experience ready for me on the opposite facet is definitely worth the wait.
This text initially appeared in Problem 357 of Sport Informer.
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