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The closure of Babylon’s Fall lower than a yr after its launch hasn’t deterred PlatinumGames. Regardless of the sport being one of many greatest flops within the historical past of the business, the studio’s plans to supply extra reside service titles haven’t modified “in any respect.”
PlatinumGames CEO says studio plans are nonetheless the identical
In an interview with VGC, PlatinumGames CEO Atsushi Inaba said the studio had discovered classes from the failure of Babylon’s Fall that shall be precious sooner or later. Nonetheless, it’ll proceed to pursue reside service improvement regardless of fan backlash. Inaba said:
There’s loads that we discovered from this expertise, and it’s not modified our future plans or outlook transferring ahead concerning doing reside service video games in any respect. Reside service video games are undoubtedly one thing we do wish to do and put our effort in transferring ahead.
Inaba alluded to a number of the difficulty with Babylon’s Fall was due to the studio’s association with Sq. Enix. Nonetheless, he didn’t go into element as he’s “not capable of touch upon sure areas of video games developed with our companions.” He additionally said that PlatinumGames wasn’t content material with having to always court docket and please publishers and apologized to followers of Babylon’s Fall for its quick life span.
Hopefully, because the studio expands its self-publishing efforts, it’ll have extra success. Nonetheless, corporations that ignore their core viewers in favor of rampant monetization hardly ever do.
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