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Armored Core VI: Fires of Rubicon marks the cult-favorite mech sequence’ long-awaited return after a 10-year hiatus, and it’s been unimaginable to observe thus far. The neighborhood is alive and properly, buying and selling damaged builds and horny emblem designs, and new gamers are having their confidence checked by the very first large helicopter boss. It’s already one in every of FromSoftware’s greatest Steam releases ever, second solely to Elden Ring.
Armored Core VI peaked at 156,171 concurrent gamers on Valve’s PC gaming storefront over the weekend, and it’s at the moment the ninth most-played sport on the platform in the meanwhile. It even briefly nudged Baldur’s Gate 3 out of the primary spot on the Steam high sellers record. Whereas Elden Ring’s peak concurrent participant rely nonetheless towers over the remainder of FromSoftware’s video games at 952,523, Armored Core VI’s opening weekend beat out each Darkish Souls III and Sekiro: Shadows Die Twice, the final sport a lot of its builders had labored on.
The celebration round theseries’ triumphant return has taken many various kinds. Twitch viewers have been fortunately watching their favourite streamers get their asses kicked by the early bosses. The extent of customization, from armor and weapon components to color jobs and decals, has gamers buying and selling their favourite designs, together with homages to Mobile Suit Gundam, Warhammer 40K, and anime porn. Armored Core VI already has its first star: Rusty.
The primary Armored Core got here to PlayStation in 1997, and within the U.S. not less than was largely relegated to the standing of “obscure sport that one pal gained’t shut up about.” The final entry within the post-apocalyptic sci-fi sequence was Armored Core: Verdict Day, a divisive entry whose muddy PlayStation 3 graphics, overwhelming menus, and multiplayer focus didn’t do it any favors in profitable over a bigger viewers. So what’s completely different this time round, and why is Armored Core VI getting the crimson carpet therapy?
Learn Extra: 13 Issues I Want I Knew Earlier than Beginning Armored Core VI
“Due to Elden Ring, FromSoftware has change into a seal, a assure of high quality, and due to this fact folks will see that the Metacritic of this sport is nice, [that] it’s difficult however very rewarding, [and say] ‘I wanna attempt that sport,’” Bandai Namco Europe CEO Arnaud Muller informed Gamesindustry.biz final week at Gamescom. Whereas the halo impact from Elden Ring is actually a part of what’s occurring, it’s additionally true that Armored Core VI does loads to carry new gamers into the fold.
I’ve solely dabbled in a few of the previous video games within the sequence (Armored Core: Venture Phantasma, 3, and Verdict Day) and am under no circumstances an professional. Just a few issues the latest entry has going for it, although, are that it appears incredible regardless of being cross-gen, the world constructing and boss fights are evocative and memorable, and the mission construction helps ease you into the sport earlier than overwhelming you with menus and selections. It’s nonetheless Armored Core, a unique beast from the i-frame dodge-roll fest Soulsborne followers have come to like, however there are much more footholds to assist new gamers get onboard.
The clearest one in every of all is the truth that the world itself is much more hospitable, with straightforward rank-and-file enemies and beneficiant checkpointing. A handful of fights will cease you in your tracks. In any other case, a lot of the sport is content material to allow you to surf round its futuristic playground just like the overpowered robotic that you’re. It’s a blast, and it’s nice to see Armored Core getting welcomed again with open arms.
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