Excellent news! With the most recent Star Wars Jedi: Survivor patch, the sport is lastly reaching a near-consistent 60fps all through all its motion and exploration, translating to a a lot smoother expertise. Nonetheless, to attain this some visible cuts have been made, and that has added some quirks that could be distracting for some gamers.
Even earlier than the current patches, Star Wars Jedi: Survivor was a unbelievable sport and one in every of my favorites of 2023. Respawn’s sequel to 2019’s Jedi: Fallen Order expanded on that authentic sport with extra planets, lightsabers, enemies, and talents. It additionally continued the story of Jedi Cal Kestis as he and his ragtag group fought again the Empire and appeared for a spot to flee all of the violence within the galaxy. Nonetheless, as nice as Survivor was, the sport’s efficiency was a bit in every single place, particularly in its massive hub world and through intense fights. Patch 7 appears to repair that by eradicating ray-traced visible options.
As lined extensively in a brand new video from Digital Foundry, Jedi Survivor’s newest patch consists of large enhancements to the sport’s efficiency mode, which is meant to supply up a better framerate at the price of some visible constancy. As talked about at first, the excellent news is that Patch 7 succeeds, and Jedi: Survivor now runs at a virtually locked 60fps, even in beforehand problem areas. That is unbelievable, because it makes it appear and feel smoother, which helps lots in a fast-paced motion sport like Survivor
However as additionally identified within the video, Respawn achieved this improved efficiency by eradicating ray-traced reflections from Efficiency mode. Now, on the one hand, this trade-off appears high-quality as RT lighting and reflections are nonetheless within the sport, however now solely within the sport’s High quality mode which runs at 30fps.
But, the issue is that some areas of the sport with out ray-traced lighting look darker than earlier than. Worse, the elimination of RT reflections means some areas with shiny flooring or water now function some hard-to-ignore artifacts from the sport’s use of display area reflections.
Personally, I agree with Digital Foundry’s suggestion that Respawn, in a future patch, ought to flip off SSR on water, because the artifacts are the worst right here and it will possible look higher with out it on in any respect.
However even with a few of these new visible quirks, I’m blissful Star Wars Jedi: Survivor’s efficiency mode is now working at 60fps more often than not. I believe the visible trade-offs right here make sense. And these enhancements and tweaks could be a glimpse at how the next-gen sport will look when it arrives on PS4 and Xbox One sooner or later.
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