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The Lords of the Fallen replace 1.1.441 patch notes have been unsheathed by developer Hexworks, and this newest replace dishes out a bunch of enhancements for the sport, together with fixing a significant crash repair and additional sharpening the sport’s matchmaking connectivity.
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At the moment’s highlights embrace…
Important Crash Fixes – Fastened a problem which has been stopping a minority of you from accessing latest save recordsdata.
Multiplayer Connectivity – Additional enhancements to extend matchmaking connectivity and forestall disconnects.
In mild, we stroll.
Hexworks Workforce
Multiplayer
- Elevated the dimensions of the invasion space close to the kitchen in Manse of the Hallowed Brothers.
- Fastened a problem that prompted the participant character to modify again to the default stance after loading right into a multiplayer session with 2-handed stance.
- Adjusted the coop companion indicator to be extra constant all through the sport.
- Fastened a problem the place coop companions and invaders might get caught in Umbral property when transitioning from Axiom to Umbral throughout the entire recreation.
- Fastened a problem that would trigger gamers to disconnect from an invasion if the invaded participant would have loaded into an invasion in the identical second.
- Fastened a problem that would trigger gamers to disconnect from a coop session if 2 gamers tried to affix the identical session in parallel.
- Fastened a problem that would trigger connecting gamers to disconnect instantly if the host triggered a pre-fight cinematic at that very second.
- Fastened a problem that prevented gamers from reviving their coop companion if the host entered a boss encounter whereas the coop companion was useless outdoors of the sector.
- Fastened a problem that prompted the hostile Bucketlord to spawn invisible when coming into the Sundered Monarch boss encounter with a coop companion.
- Fastened a problem that prevented gamers from logging into multiplayer after a crash.
- Fastened a problem the place each gamers would obtain Common Engstrom’s armor set in a coop session upon profitable the boss encounter.
- Fastened a uncommon situation that prevented gamers from utilizing multiplayer companies after termination of the sport shopper. This fixes the problem the place gamers noticed the message Unable to log in: The sport shopper has been tampered with.
- Fastened a problem the place the mirror may very well be used whereas a multiplayer session was established.
- Fastened a problem the place Pieta’s well being bar can be displayed gray for the coop companion beneath sure circumstances.
Collision
- Fastened a collision situation that allowed gamers to achieve inaccessible areas by leaping on high of the elevator in Manse of the Hallowed Brothers.
- Fastened a collision situation that would trigger gamers to get caught behind crystals subsequent to the Vestige of the Bloody Pilgrim.
- Fastened a collision situation that would trigger gamers to get caught within the spawn location firstly of the sport if the sport has been terminated throughout the introduction cutscene.
- Fastened a collision situation that would trigger gamers to get caught behind rocks at a selected location in Pilgrim’s Perch.
- Fastened a collision situation that would trigger gamers to get caught by leaping off a cliff and touchdown on wood property close to the Scourged Sister Delyth boss encounter.
- Fastened a collision situation that would trigger gamers to get caught behind burning property close to the Vestige of Sebastian.
- Fastened a collision situation that would trigger gamers to get stick behind the elevator within the Bellroom.
Surroundings
- Fastened a problem the place unintended setting property can be loaded within the boss encounter space with Infernal Enchantress.
- Fastened a problem the place the participant character might die from falling when making an attempt to enter the Lavatory Lord boss encounter from a lowered rock.
- Fastened a problem the place the participant character would respawn in Umbral on an invalid platform inflicting them to fall out of the sport world in cistern near the elevator to Higher Calrath.
- Fastened a collision situation that allowed gamers to skip the Umbral puzzle and procure the Saintly Quintessence close to the Vestige of Svornil.
- Fastened clipping points on the windmill close to the Vestige of Marco the Axe.
- Fastened a problem the place gamers might see out of the world whereas in Umbral at a selected location in Pilgrim’s Perch.
- Fastened a problem the place gamers might skip each Umbral puzzles close to the Vestige of Lydia the Numb Witch.
- Fastened an points the place gamers might skip the Umbral puzzles resulting in the Hushed Saint.
Enemies
- Adjusted the shockwave visuals of Mendacious Visageto be extra inline with its precise injury radius.”
- Fastened a problem the place the Uncooked Mangler would sit down after approaching the participant close to the fortress gate close to Higher Calrath.
- Fastened a problem that prompted an enemy to get caught in falling animation in Mines.
Audio
- Enchancment go on the audio of the spells Infernal Slash, Smiting Defend, Flame Funnel and Lambent Feint.
- Enchancment go on the audio of the Hushed Saint.
- Enchancment go on the audio of the Divine Arms spell and on throwables dealing Umbral injury.
- Enchancment go on nice sword affect sounds.
- Enchancment go on the audio of Abbess Ursula.
- Enchancment go on the audio of the participant character’s assaults.
UI
- Fastened a problem the place the well being of Umbral eggs weren’t displayed in the event that they weren’t locked on.
- Fastened a problem that would trigger the sport to indicate an empty Load Recreation menu after rapidly deciding on totally different saves and switching again to the primary menu.
Visuals
- Fastened a problem the place Masks of the Drowned would break the visuals and physics of haircut 16.
- Fastened visible glitches on sure VFX and environments contained in the cathedral in The Empyrean.
Crashes
- Fastened a uncommon crash that would happen throughout the boss encounter with Andreas of Ebb.
- Fastened a uncommon crash that would happen when the invader left the multiplayer session whereas receiving a grievous strike.
Different
- Fastened a problem that would trigger the controls to turn into unresponsive when reviving on the Vestige of Ranik.
- Fastened a problem the place the lock on mechanic didn’t work on an Umbral bellie within the small church in Manse of the Hallowed Brothers.
- Fastened a problem the place boss weapon talents wouldn’t work for coop companions and invaders till the host rested.
- Minor adjustment to the participant character’s animations to forestall knee pop points when utilizing sure weapon and assault combos.
- Fastened a problem the place the Spirit of the Bleak Season would spawn broken in NG+.
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