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The tattoo artist who designed wrestler Randy Orton’s tattoos has gained a lawsuit towards Take-Two Interactive for recreating her art work within the WWE 2K video video games.
As reported by Reuters, tattoo artist Catherine Alexander obtained $3,750 in damages after her designs getting used with out her permission in WWE 2K16, 2K17, and 2K18.
WWE and Take-Two had claimed the art work was recreated in honest use however a jury voted in favour of Alexander, whose lawyer stated the decision set an necessary precedent in defending tattoo artists’ copyrights.

Orton options as a playable character in WWE 2K that means his complete likeness has been recreated in-game. This consists of physique artwork designed by Alexander – tribal tattoos, skulls, a bible verse, and a dove and rose – which prompted her to file the lawsuit in 2018.
The case units an attention-grabbing precedent for sports activities sim creators, who usually recreate tattooed athletes. Whereas the atheletes themselves could consent to being recreated in-game, tatooed art work on their our bodies could now be deemed to require further permissions.
It isn’t the one controversy surrounding WWE 2K lately as its writer 2K was lately hacked, with pretend emails containing malware being despatched from a legit account. The franchise’s popularity had additionally suffered in recent times because of WWE 2K20, which was launched with myriad technical points, that pressured 2K to take a 12 months off the beforehand annualised franchise.
It returned to success, nonetheless, as in our 8/10 evaluation of the newest entry, IGN stated: “WWE 2K22 is an amazing leap ahead in comparison with 2K20. The motion is quicker, extra pick-up-and-play pleasant, the roster of 160+ wrestlers has by no means regarded higher.”
Ryan Dinsdale is an IGN freelancer. He’ll speak about The Witcher all day.
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