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Group Cherry’s Metroidvania action-adventure recreation, Hole Knight, follows the journey of a anonymous warrior known as the Knight as he travels by way of Hallownest, which is now a kingdom in ruins due to a supernatural illness. Because the Knight journeys by way of Hallownest, he can unlock new talents, spells, and charms that can assist him traverse by way of completely different areas of Hallownest and defeat enemies.
Within the recreation, particular gadgets give the Knight completely different talents and bonuses known as Charms. To equip or unequip these Charms, the Knight should be sitting on a Bench, and the Knight should have sufficient unused Notches to equip them. On this information, we are going to be taught in regards to the Heavy Blow attraction.
One of many 45 Charms within the recreation is the Heavy Blow Attraction which requires and takes up two Attraction Notches. When outfitted, the Heavy Blow attraction will increase the knockback when the Knight hits enemies with assaults utilizing the Nail (the attraction doesn’t have an effect on enemies that don’t get knocked again).
This attraction might be helpful when attacking enemies with an uninterruptible assault, as pushing them again means the Knight is not going to be hit once they assault, which might be a possibility to dodge, heal, or assault them.
Not solely that, however the Heavy Blow attraction additionally decreases the required variety of hits to stagger a boss by one (this attraction doesn’t work on bosses that don’t get staggered). With the Heavy Blow attraction, the Knight can push enemies away after every assault!
Location
The Heavy Blow attraction might be bought for 350 Geo from Sly up in Dirtmouth. Nonetheless, earlier than Sly can promote the Heavy Blow attraction and several other different gadgets, the Knight should first acquire the Shopkeeper’s Key and produce it to Sly.
The Shopkeeper’s Key might be discovered in the course of Crystal Peak. Nonetheless, to acquire the Shopkeeper’s Key, the Knight should first have the Mantis Claw capability, permitting the Knight to cling to partitions and bounce off them.
On the way in which to buying the Shopkeeper’s Key, the Knight will encounter completely different enemies similar to Husk Miners, Glimbacks, Crystal Crawlers, and a Shardmite.
To acquire the Shopkeeper’s Key, that is what the Knight should do:
- From the bench on the backside of Crystal Peak, head to the left and take the exit on the left.
- Within the subsequent room, the Knight will encounter a Husk Miner. Head barely to the left, head up the shaft utilizing the Mantis Claw capability earlier than the hole with the conveyor belts, head to the left once more, and take the exit above.
- Subsequent, take the trail on both the left, the place the Knight will go up a degree and encounter a Glimback, then head up the trail above within the center, the place the Knight will encounter two Husk Miners and one other Glimback that may be reached through the use of the Mantis Claw capability to cling to the wall on the left to journey the conveyor belt upwards then bounce in direction of the subsequent degree, or take the trail on the suitable the place the Knight can use the Mantis Claw capability to cling to the wall on the suitable then bounce in direction of the subsequent degree the place the Knight will encounter a Husk Miner. Both method, take the trail above on the suitable that leads upwards. It’s price noting that the trail on the suitable requires the Knight to have the Monarch Wings capability or the double bounce capability to achieve and proceed on the trail.
- After that, head to the left and, utilizing the Mantis Claw capability, cling to the conveyor belt on the wall on the left to journey up, then bounce in direction of the subsequent platform and take the exit above.
- The Knight will encounter a bunch of Crystal Crawlers on this subsequent room. Head to the left and take the trail above. Head to the suitable, then head up by leaping up the platforms whereas evading the lasers or defeating the Crystal Crawlers.
- Subsequent, the Knight will encounter a bunch extra Crystal Crawlers. Head up the shaft, head to the suitable, then head up once more, all whereas evading the lasers or defeating the Crystal Crawlers. Then, take the trail above within the center.
- After that, the Knight can both take the trail above on the left, the place the Knight will encounter two extra Crystal Crawlers, or the shaft above on the suitable, the place the Knight will encounter a Husk Miner and a Shardmite.
- Subsequent, head up the shaft with one other Shardmite, and on the prime, the Knight will discover a platform with one thing glowing. Examine the glow, and the Knight will acquire the Shopkeeper’s Key!
Now that the Knight has the Shopkeeper’s Key, the Knight can head again to Dirtmouth (there’s a shortcut again to Dirtmouth down under on the earlier room, then on the left, however this shortcut requires the Knight to have the Crystal Coronary heart capability or tremendous sprint capability to cross) and give the Shopkeeper’s Key to Sly.
After that, the Knight can buy the Heavy Blow attraction for 350 Geo and another new gadgets from Sly!
Now that the Knight has the Heavy Blow attraction, the Knight can now equip it whereas sitting down on the Bench simply outdoors Sly’s store, and the Knight can now push enemies again when attacking them!
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