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Honey, I Joined a Cult: Rimworld meets Rollercoaster Tycoon, what might go fallacious?
I believe the title of Honey, I Joined a Cult is a tiny bit deceptive. As a result of this isn’t a enjoyable journey through which you be part of a weird cult and uncover varied misgivings. No, you’re the one founding the cult and entangling increasingly more individuals into your well-thought-out net of make-believe for the holiest of all functions. Revenue.
Honey, I Created A Cult
Honey, I Joined A Cult marries two genres that I did not assume would go collectively. The Colony Sim is within the vein of titles like Dwarf Fortress and Rimworld and the Tycoon/Administration Sim like Rollercoaster Tycoon, Zoo Tycoon, and so forth.
So, not solely do you need to hold all of your cult members comfortable and have a tendency to their each want. You additionally must stability it by being a for-profit made-up faith that provides remedy and steering to the individuals of the city you descended upon.
Discovering Your Religion
It’s totally clear that Honey, I Joined A Cult does not take itself severely. In any respect. (You may inform from the little intro cinematic through which your future cult chief decides, after working one cult he/she may simply run one other for the enjoyment of it and extra importantly, revenue.) There are tons of choices to customise your cult to your liking — you’ll be able to go for one thing extra radical like worshipping your favourite Marvel character to simply praying to the Nice Serpent of Ronka.
For causes, I made a decision to run my Cult because the Hulkamaniacs, brother. Led by the not-controversial, completely not questionable former WWF champion, Hulk Hogan. We worshiped that WWF Championship title and prayed to the bigger spirit of Hulkamania, brother. My fellow Hulkamaniacs sported stunning purple bandanas, that might disguise any receding hairline. They usually have been fast to observe my any order.
Whereas gameplay-wise, you do little greater than change the terminology and aesthetics of your cult. I believe it already presents a variety of replay worth from the get-go. As a result of it encourages one thing many Colony Sims fails to do, function play. What I imply by that’s many gamers of titles like this can shortly fall into the identical methods, Doing the issues that work finest and stifling their creativity.
And the sport’s later focus simply turns into making probably the most memorable screenshots potential to share with your pals. And it is humorous in the event you put within the hours. By the tip of my playthrough, I managed to create an ideal cult of character that worshiped the divine being generally known as Hulk Hogan. Full with a bunch of golden statues of the Hulkster throughout the compound… whereas my followers lived within the poorest of dwelling circumstances.
Making Dosh
So the best way you play the sport is just not by simply amassing assets and researching extra elaborate tech. Effectively, truly that is precisely what you do however it works a little bit otherwise right here. You solely care about one useful resource, cash. And as everyone knows, you earn more money once you reinvest it into your self. So your cult does what any cult does, I believe. Provide religious steering and increasingly more elaborate make-believe remedy to achieve enlightenment.
This goes from one thing as innocent as group meditation and recurrently held pep talks, to extra out-there remedy —like bathing in a bathtub stuffed with maggots— to full-on ritual sacrifice. Seeing how weird issues can get is without doubt one of the issues I would contemplate the title’s standout options.
It’s essential to supply quite a lot of actions to please your followers, these actions are being managed by cultists who you’ll be able to and may practice particularly for that activity. I ought to in all probability clarify this, followers are your prospects so to talk. They arrive in on the each day and need to expertise the presence in alternate for chilly arduous money. Cultists, however, are your staff. You must care for his or her wants like ensuring they’ve a spot to sleep, a spot to eat, and most significantly a spot to worship you.
If you wish to run a easy operation, you will in fact must keep watch over your cultists. Most of them include character quirks that’ll spice issues up. Some do not need to sleep alone, others desire to work the evening shift and a few have a tendency to simply incite chaos. In the event you’ve performed one thing like Rimworld you will in all probability need to circle these out as shortly as potential.
For that, you’ll be able to simply kick them out and recruit considered one of your followers. The extra notorious your cult grows, the extra gifted individuals it attracts; with elevated degree caps and more cash to spend. Oh sure, they arrive with degree caps. Your cultist ranks must be stuffed with solely probably the most gifted of individuals, however on the best way there, you will must make some compromises. Let’s be actual although, it’s far more fascinating when you will have a couple of dangerous ones in between.
Many Folks Make a Cult
My actual grievance concerning the recreation comes with the cultists themselves. You are inspired to do away with those with the lower-level caps fairly early on. The identical goes on your followers. As I discussed earlier than, having extra out-there personalities in your cult makes a playthrough far more pleasing. The one drawback is, the higher your cultists are the much less fascinating issues you will finally run into.
I might’ve a lot most popular in case your early cultists and followers have fewer quirks you need to juggle round, vs the later, extra skillful individuals being far more of a unfastened canon and having some sort of risk-reward factor occurring. Additionally, biking your cultists out and in sort of makes the missions (which we’ll discuss in a little bit bit) appear a bit ineffective early on. In the long run, these really feel a bit wasted, for the reason that rewards aren’t precisely definitely worth the threat exterior of leveling up cultist you will need to do away with anyhow.
Exterior Elements
When main a cult, you will, in fact, want good PR. For that, you’ll be able to ship your loyal cultists out on missions to drum up assist on your tremendous cool new faith. However that’ll generate warmth, which is a price that exhibits how a lot the jealous inhabitants of the city does not such as you. Generate an excessive amount of warmth and the police will roll up and shut you down. Otherwise you’ll often must take care of pesky protesters demanding to know why all of the cats have disappeared and your whole members are sporting weird-looking fur coats.
Having a protest round will simply create extra points, you recognize. Folks may have a tough time meditating and occupied with worship you when somebody retains yelling at them it is a dangerous concept. For that, you will must ship out a few of your trusty cultists to resolve the scenario. Totally different talent units resolve completely different points, in fact.
As you analysis increasingly more choices, you’ll be able to finally ship your cultists out on covert operations and tweak the varied values you’ve got been producing. On paper, this sounds and is basically helpful to coach your cultists tremendous quick. However the rewards exterior of that do not actually appear to be value it. Particularly within the early recreation, when sending out a cultist can imply you will be dropping out on a variety of revenue.
However to their credit score, these missions will often set off little occasions within the fashion of a textual content journey. Right here you will have to resolve a weird scenario — like being requested to present a man 500 {dollars} so he can entry the cash from his Nigerian wealthy uncle. Rule of thumb right here, do not assume logically about these. I discovered going with it and being as on the market as potential works finest.
7/10 Nothing Particular however Enjoyable
I do not assume Honey, I Joined A Cult had any aspirations to come back even near the depths of gameplay its contemporaries supply. However evaluating video games immediately to one another is a bit boring. As a substitute, Honey, I Joined A Cult executes very properly on its fantasy. The gameplay is just not as deep as I would prefer it to be personally, however it is sufficient to hold you entertained for fairly some time. In order for you a extra laid-back strategy to the colony sim with quirky humor and an off-beat tone, I believe you will get your cash’s value out of it.
However I additionally extremely encourage you to decide to extra of their concepts whereas enjoying. These sorts of video games can get actually samey and by the numbers, in the event you attempt to play as optimally as potential. It’s essential to try to have enjoyable with it, so make that cult worshipping the console of your alternative or pineapple on pizza.
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