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This Ixion Prologue Walkthrough provides you with step-by-step directions for Constructing the Tiqqun and preparing for the risks of outer area.
Ixion Prologue Walkthrough – Getting Began
The Ixion Prologue emphasizes getting you aware of the Tiqqun, a large rotating ship in Earth’s orbit. Your selections and the way you construct the Tiqqun will have an effect in later Chapters, so we will break down each single transfer you need to do.
Earlier than we start, it is essential to notice that the Prologue is a particular state of affairs. You do not have to fret about numerous issues that include working the large ship known as the Tiqqun. That implies that the Prologue gives a singular alternative to fastidiously arrange your ship, making subsequent Chapters a bit of simpler. So, that is what we will do.
The character of this recreation implies that your playthrough will doubtless deviate from this walkthrough in small methods. Don’t be concerned if issues find yourself a bit of totally different or in the event that they take a bit of longer for you — this walkthrough is supposed to function a common information for taking part in by way of the entire Prologue.
Prepping the TIqqun
First, you may have to Construct a Workshop and Small Stockpile proper subsequent to Docking Bay. Set the Stockpile to just accept Alloy:
Now we’ll have to start out gathering some Alloy. Do not seize no matter’s closest, although — we will filter out a selected space of the Tiqqun.
Construct a Highway to connect with the world on the underside proper, after which Construct a second Stockpile to gather further Alloy. Then, accumulate the entire Alloy from the three Provide Piles on the underside proper.
Eradicating these Provide Piles will liberate some area on the underside proper portion of the Sector.
Take away the portion of the Highway that is not hooked up to something and construct a Docking Bay 4 areas away from the wall as proven under. We’ll additionally construct some Roads to attach the entry to the subsequent Sector for later.
As you are working, a Request will pop up from the Workshop — the Crew desires you to Construct them a Mess Corridor to allow them to eat. Our subsequent transfer is to Construct a Tech Lab, Mess Corridor, Housing, and a bunch of Stockpiles. Sadly, there are some Provide Piles of Alloy and different supplies in the way in which.
Dismantle the unique Docking Bay on the high left of the display, subsequent to the Sector signal. Construct some further Stockpiles round this space. Set 1 Stockpile for Polymer, 1 Stockpile for Meals, and 5 extra Stockpiles for Alloy (bringing the entire variety of Alloy Stockpiles as much as 7).
You are now going to filter out completely the entire Provide Piles on the ground, transferring the supplies to the newly-build Stockpiles and permitting you to flesh out the development of the Tiqqun’s Sector 1.
You may need to construct some Roads to realize entry to the remaining Provide Piles:
Construct no matter Roads you want with a view to join the entire Provide Piles to the Highway community. Should you see any purple symbols above a Provide Pile, it is not linked to the Highway Community.
When the Roads are accomplished, click on on the entire Provide Piles and wait on your Crew to empty all of them out.
Somewhat little bit of Alloy can be left over, however that is okay — we will be Constructing numerous stuff proper now, and that Provide Pile will get cleared up actual fast.
Constructing the Requirements
Now that we have cleaned up a bit, it is time to get to Constructing the requirements for area journey.
We’ll Construct the Tech Lab, a Mess Corridor, an Infirmary, 6 items of Housing, a brand new Workshop, and eight extra Stockpiles of their everlasting positions. Here is what that can appear to be whereas it is in progress:
Whereas these are underneath building, you may get a brand new activity to feed 100 Crew with the Mess Corridor. That can progress by itself after the Mess Corridor is constructed, so you will not have to fret about doing something.
Set the Stockpile behind the Mess Corridor for Meals. Flip off the Energy for the opposite 3 Stockpiles on the highway reverse the Docking Bay. Then, set 2 of the Stockpiles close to the Docking Bay to Alloy, 1 to Polymer, and 1 to Electronics. Lower the Energy to the Docking Bay and the Tech Lab, the latter of which might be nonetheless underneath building. You are able to do this by clicking on every Constructing and clicking the Energy icon on the highest left. (The Energy could exit in some unspecified time in the future within the course of, however you may flip off particular person Buildings briefly to get the lights again on if wanted.)
Set the brand new Workshop to Excessive Precedence, then dismantle the previous momentary Workshop. Watch for the entire new Buildings to be accomplished.
Our subsequent step is to dismantle the entire momentary Stockpiles apart from 4 Alloy Stockpiles. You may dismantle a Constructing by clicking on it after which clicking on the purple home image with an X on the highest proper of the menu. The sources within the dismantled Stockpiles can be mechanically transferred to the brand new, everlasting Stockpiles we’re presently establishing.
It’ll take a minute or two on your Crew to complete building on the entire new Buildings and dismantle the momentary buildings. Here is what Sector 1 ought to appear to be now:
As you Construct extra buildings, you could be notified of a Request. Click on on it and you may be given two selections:
- Request further Workers from the Urshanabi
- Working just a few extra hours when the way forward for humanity is at stake is hardly a sacrifice, we push on.
Choose “Request further Workers from the Urshanabi.” This provides you with entry to a different 20 Staff, however you may have to select them up with a Cargo Ship. (We’ll get to constructing Ships shortly,)
You may even have one other Request on the Workshop:
- Guarantee all Crew are quartered inside 12 cycles.
- There are extra urgent useful resource wants.
Choose “Guarantee all Crew are quartered inside 12 Cycles.” Bear in mind — if you make a promise to the Crew, you had higher hold it. You may undergo penalties in Belief (or different issues) when you do not observe by way of. This explicit promise, although, can be straightforward for the reason that housing might be accomplished by now.
Constructing Your First Ships and Exploring
Flip the Energy again on on the Docking Bay. Construct a Cargo Ship, Science Ship, and Mining Ship at one of many Docking Bays.
Go to the Planetary System Map (F3). Choose the Science Ship on the backside of the display by left-clicking on it, then click on on the Moon to ship the Science Ship to the Moon.
When the Science Ship arrives on the Moon, you’ll click on on the magnifying glass on this Level of Curiosity to utilize it. You may have two choices:
- Exploit the safety vulnerability. (1 Cycle)
- Dismantle the Base (2 Cycles)
- Consequence – 30 Alloy, 90 Science
Choose “Exploit the safety vulnerability” first. Don’t choose “Dismantle the Base” first otherwise you’ll lose further sources. When you’re alerted of its completion, choose “Dismantle the Base.”
Whereas that is happening, it is time to get the Cargo Ship transferring. Go to “Fleet” on the Planetary System Map and set the Cargo Ship to take objects from all classes for now. The Cargo Ship will mechanically fly out and decide up any obtainable provides at Factors of Curiosity.
Finishing the occasion on the Moon will internet you 100 Science 30 Alloy. Now, return into the Tiqqun Inside View (F1), click on on the Tech Lab, and analysis the EVA Airlock.
Return to the Tiqqun Inside View. Flip off the Docking Bay and activate the Tech Lab. Then, click on on the Tech Lab to Analysis the EVA Airlock.
In a short while, the Science Ship will end getting the Science from the Moon. This may unlock a brand new goal to “Assemble the VOHLE Engine,” however we cannot be doing this till we’re completed engaged on the Tiqqun. Ship the Science Ship over to Mars.
Watch for the EVA Airlock Analysis to complete. When it is carried out, flip off the Tech Lab and Construct the EVA Airlock proper subsequent to your Docking Bay:
The EVA Airlock means that you can ship Crew exterior to Construct buildings on modules on the surface of the Tiqqun and restore its Hull Integrity when wanted.
Go into Tiqqun Exterior View (F2) and Construct a Small Photo voltaic Panel 1 to extend your Energy manufacturing.
As soon as the Small Photo voltaic Panel 1 is on-line, carry your Docking Bay and Tech Lab again on-line. Click on on the Tech Lab and analysis “Probe Launcher.”
On Mars, your Science Ship will encounter a facility that has a crucial fault in its oxygen provide system. You will have three choices:
- Restore the fault in alternate for sources. (20 Alloy)
- Restore the fault in alternate for analysis information. (10 Alloy, 10 Polymer.)
- Refuse to assist the power.
- Consequence – Removes the power to finish the opposite choices.
Take the second choice to get analysis information. Whereas it is solely 10 Science, Science is far more tough to return by within the early recreation than Polymer. You may need to ship your Cargo Ship on the market to ship the supplies.
Probing the System
The Probe Launcher Analysis needs to be carried out. Construct the Probe Launcher subsequent to your EVA Airlock:
The Probe Launcher means that you can ship Probes out into area to search out useful resource asteroids or different Factors of Curiosity.
Click on on the Probe Launcher and set it to construct Probes mechanically. Subsequent, you are going to need to launch a Probe to this location:
The blue diamond icon signifies a Level of Curiosity. Be aware the inexperienced strains above it — this confirms that there’s a location there and that the useful resource estimate is “Excessive.”
Whereas the Probe is transferring, begin “Insect Farms” Analysis. That is the final Analysis for Tier 1. Finishing it can unlock Tier 2 of Analysis, however we do not have to fret about it simply but.
On the similar time, we will ship the Science Ship over to Saturn:
Feeding the Crew
The Insect Farm Analysis ought to full whereas the Science Ship is making its approach by way of the photo voltaic system to Saturn.
Now, we will Construct a complete of 5 Insect Farms subsequent to the Tech Lab. We’ll flip off the Energy to 2 of them for now; the remaining 3 Insect Farms will present greater than sufficient Meals on your Crew and can help you begin constructing it up in your Stockpiles. Energy on the Stockpile subsequent to the Meals Stockpile you have got and set that one to Meals, too, making for a complete of two Meals Stockpiles.
Watch for the Probe to succeed in the Level of Curiosity titled “Unauthorized Entry,” then flip off the Probe Launcher to preserve Energy. Dismantle the 4 Alloy Stockpiles to the appropriate and clear up the extraneous Roads. That is what Sector 1 will appear to be if you’re carried out:
Now, choose your Science Ship over at Saturn. You may be offered with one other pair of selections:
- Ship a workforce to Examine. (3 Cycles)
- Try to find particles in orbit. (3 Cycles)
Choose “Ship a workforce to analyze” for the reason that different possibility will not provide you with something. This provides you with one other 10 Science when it is accomplished.
Throughout this time, your Crew can be on “Overwork” — it’s because you do not have sufficient Crew to do the entire obligatory duties fully safely. That is one thing you may have to bear in mind for the longer term, however for now, we’ll need to make do and be grateful that we now have an Infirmary to heal any injured Staff.
Unauthorized Entry
There’s not far more to do in the meanwhile apart from letting the Science Ship full its activity over at Saturn. Watch for it to complete, accumulate the Science, after which ship the Science Ship over to “Unauthorized Entry.”
Upon arrival at Unauthorized Entry, you may get a stern warning and you will have two choices:
- Naomi Protocol: Create momentary easement, contact the Station ‘Outer Hope’.
- Shut down communication.
Choose the “Naomi Protocol” possibility. The Station will threaten to report you for breaching protocol, however you may have one other option to make:
- Ship sources to Outer Hope. (30 Alloy)
- Consequence – 2 Electronics, 20 Polymer
- Refuse the deal.
Choose “Ship sources to Outer Hope.” You’ll virtually actually have 30 Alloy to spare, and the two Electronics and 20 Polymer you may get in return can be properly well worth the funding within the subsequent Chapter.
The Cargo Ship will mechanically decide up the sources as soon as you have accomplished the Unauthorized Entry Level of Curiosity. Order your Science Ship to return to Earth.
Constructing the VOHLE Engine and Leaving House
The completion of exploring Saturn leaves just one extra goal: establishing the VOHLE Engine. Go into the Tiqqun Exterior View (F2), choose “Exterior Development,” after which click on on the “Engines and Exterior Methods” tab. Click on on the VOHLE Engine to start building.
As soon as building is full, you may get a transmission. Settle for the transmission and you may carry on one other 100 Crew from the Urshanabi. Your Cargo ship will mechanically make journeys forwards and backwards to ferry everybody to the Tiqqun.
After the crew switch is full, you may have almost 100 homeless Crew and never sufficient sources to construct extra housing. Don’t be concerned about that for now — we’ll be capable to repair that drawback within the subsequent Chapter.
One other transmission will come up; settle for it to talk with the top of the corporate. The next step can be to maneuver to the Tiqqun to the moon. Go to the Planetary System Map (F3), click on on the Tiqqun, and transfer it to the Moon such as you would transfer a Science Ship.
With the Tiqqun in place, it is time to lastly provoke the VOHLE Leap. Push the VOHLE Engine button above the Tiqqun to provoke the leap.
Activating the VOHLE Engine will finish the Prologue, play a cutscene, and transition to Chapter 1 — and issues are about to get rather a lot worse.
We’re all carried out with the Ixion Prologue Walkthrough, however there’s loads extra to discover — be certain to take a look at our different guides under!
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