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Hideo Kojima Is Utilizing Epic’s Metahuman For Characters In Loss of life Stranding 2

ashwin36 by ashwin36
December 14, 2022
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Hideo Kojima Is Utilizing Epic’s Metahuman For Characters In Loss of life Stranding 2

Loss of life Stranding 2’s trailer was arguably some of the dramatic bulletins through the Sport Awards 2022, although it too fell into the class of a “world premiere” that had been leaked a number of occasions earlier than.

Nevertheless it’s a small element in direction of the top that factors to an fascinating collaboration between tech and engines, and will probably be one thing we see extra of sooner or later, because the characters in Loss of life Stranding 2 shall be powered by Epic’s new Metahumans know-how.

At 3:25 within the trailer, when you look within the backside proper nook, the effective print reads “Powered by Metahuman,” which is a brand new product from Epic that works with Unreal Engine V.

The sport can be being developed utilizing Guerilla Video games personal DECIMA engine, so this collaboration between the 2 is critical, as the present FAQ for Metahuman lists that characters should be rendered in Unreal Engine, as they’re solely licensed to be used in Unreal.

Hopefully we’ll have the ability to be taught extra of the main points on this relationship quickly, and if a particular settlement has been reached on this case, or if that is one thing we’ll see extra typically throughout completely different engines and studios.

Supply – [Kojima Productions via TwistedVoxel]

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Tags: CharactersDeathEpicsHideoKojimaMetahumanStranding
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