This is some thrilling information for these of us with smaller Steam Deck SSDs or selection paralysis over what video games to uninstall. A forthcoming replace to the Steam Deck’s open supply video driver will shrink the gaming handheld’s shader cache recordsdata by roughly 60%, Valve has confirmed to PC Gamer.
A current report on Phoronix highlighted an replace coming in Mesa 23.1, which “re-implements the RADV pipeline cache based mostly on the widespread vk_pipeline_cache.” There are most likely an entire bunch of phrases in that sentence that do not imply a lot to you—most significantly, Mesa is an OpenGL and Vulkan video driver that Valve, AMD, Intel, Microsoft, and others contribute to in a uncommon act of unity, and this transformation impacts how the now broadly used Vulkan driver caches recordsdata.