Avalanche Software program and Portkey Video games have conjured up the Hogwarts Legacy replace 1.000.006 patch notes on your consumption, which comes with a brand new Arachnophobia Mode and numerous efficiency enhancements.
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Overview
Arachnophobia Mode
An Arachnophobia Mode has been added to the accessibility choices. When toggled on, this mode:
- Modifications all enemy spider appearances
- Reduces and removes spider skitters and screeches
- Removes small spider floor impact spawners
- Makes static spider corpses on the planet invisible
- Collision remains to be energetic to stop gamers from getting caught when toggling this setting
- Word that spider photos within the Discipline Information stay unchanged
Professor Ronen Themed Beauty Gear
- Added assist for the brand new Professor Ronen Beauty Set Twitch Drops
Extra Fixes
- Resolved Lodgok’s Helm of Urtkot quest lock, stopping gamers from persevering with with the search
- Did some laundry after college students identified that robes regarded soiled
- A number of save sport fixes
- Recognized and resolved a number of collections and Discipline Information Web page points
- Resolved a number of points that would trigger the participant to fall out of the world
Efficiency
- Resolved a number of potential crashes
- Efficiency fixes and optimizations
And greater than 500 extra fixes. You may learn the total detailed notes beneath.
Normal Bug Fixes
On-line
- Resolved non-offensive participant names being restricted when naming a personality: HL-50
- Up to date Israel EULA mapping from ae-AR to en-GB”
Gameplay
- Missions
- Resolved gaps between partitions being current at numerous places
- Resolved collision-related points at numerous places out and in of fight
- Resolved re-spawning points with Gobstones after they’ve been collected: HL-1894
- Resolved avatar having the ability to transfer a lantern to an unreachable location when utilizing Windgardium Leviosa making it unattainable to progress.
- Resolved the Historical Magic barrier persisting after defeating all of the enemies
- Resolved Professor Weasley not being on the entrance of the Ravenclaw dorms after waking up
- Resolved Accio Ball fail mission changing into caught
- Resolved participant having the ability to escape Hogwarts as Professor Black
- Resolved the participant having the ability to defeat Leander and Nellie with Incendio and they’ll stay actively transferring
- Resolved the collision for the Slytherin widespread room entrance all the time being current
- Resolved failing the mission with the important thing of admittance causes the important thing to vanish: HL-974
- Resolved a difficulty with the digital camera shaking uncontrollably if putting the Accio field with the treasure instantly underneath the common one
- Resolved mission not progressing previous “defeat the enemies” in last space
- Resolved Sebastian spinning in Satan’s Snare tunnel aspect space: HL-518
- Resolved there being no collision on the appropriate aspect of the store’s roof Dogweed & Deathcap: HL-3046
- Resolved one of many bells being caught behind stairs on the bell towers by utilizing Wingardium Leviosa
- Resolved intermittent fog being current near Professor Fig’s Classroom
- Resolved fog having unintended conduct in a room within the Headmasters workplace: HL-12376
- Resolved quantity water not calculating accurately: HL-47
- Resolved a difficulty when untracking and activating, mission icon is within the floor
- Resolved the Hogwarts South Battle Enviornment not having a checkmark after being accomplished: HL-7777
- Resolved the chests not having the ability to be collected in numerous places
- Resolved beast in a cage not being rescued after opening the cage: HL-1390
- Resolved seen gaps on the bottom at numerous places within the open world
- Resolved Jackdaw’s statues having an opportunity of not falling, remaining inaccessible.
- Resolved subject when leaving the sport simply when the Avatar will get contained in the ebook could block the progress: HL-2953
- Resolved when reloading contained in the open room after fixing the puzzle will trigger the avatar to respawn trapped.
- Resolved avatar falling out of world by way of a spot close to Hogwarts West Valley
- Resolved Graphorn disappearing throughout battle.
- Resolved goal description discovering and returning Rabe’s wand errors.
- Resolved hanging crate taking a very long time to fall down after the pulley is destroyed
- Resolved Dorran being motionless after the cinematic the place the centaurs arrive
- Resolved a Word disappearing from a physique after the avatar casts Confringo on it
- Resolved West Corridor- Artwork – gameplay investigateable mesh lacking and doesn’t match with the associated information web page
- Resolved defeating Ranrok’s loyalists with out getting detected and utilizing Disillusionment blocks mission development: HL-11365
- Resolved utilizing bone clusters meant for an additional a part of a puzzle blocking a mission
- Resolved an invisible collision within the Central Corridor close to the Library
- Resolved avatar and NPCs getting caught for some time resulting from an invisible collision on a step outdoors J. Pippin’s Potions at Hogsmeade
- Resolved the goal lock from Clock Tower’s pendulum being misplaced blocking the avatar from casting spells on it when positioned by its aspect
- Resolved ehe Avatar changing into caught on a loop by saving on the platform after dropping the match and shutting the title: HL-11476
- Resolved mission beacon showing improperly if the avatar dies through the goblin battle
- Resolved Kogawa changing into caught outdoors between missions
- Resolved Helga Hufflepuff being seen in a Portrait in Central Corridor
- Resolved the races not being skipped if the participant chooses to skip them by way of the “Skip Trial” immediate after failing them no less than twice in Story issue
- Eliminated unintended aircraft noticed over the water within the open world
- Resolved a black display occurring when releasing beasts into the Vivarium
- Resolved goal updates triggering late and authority figures showing late after unlocking first door
- Resolved avatar blocking the spot on the rock that Poppy is meant to climb, in any other case it can trigger her to stroll off and never climb the rock
- Resolved Conjuration Chests not giving out their loot after being opened: HL-3868
- Resolved Fig getting caught on a roof by utilizing a brush at the beginning of the mission
- Resolved the avatar having the ability to leap off the bridge subsequent to the Ravenclaw Tower whereas being the Headmaster
- Resolved a visual seam on the pillar in Central Corridor
- Resolved a difficulty with quest step to Hogsmeade being delayed
- Resolved Reparo bridge not having any animation when being repaired
- Resolved Reparo bridge flickering after it’s repaired
- Resolved three torches failing to mild up blocking the mission from being accomplished
- Resolved consumables not being restored to the unique quantity in the event that they’re used up previous to the wave, after restarting/quitting the North Coast battle area
- Fastened door for Headmasters room
- Resolved Vivarium animation and save locking when updating sport: HL-6449
- Resolved deceptive paths when monitoring the missions
- Resolved the Mountain Cave Ruins cease streaming when the participant masses within the sport through the transition
- Resolved mission not showing on the Quest Log if the Avatar interacts with Clothilde after defeating Selwyn
- Resolved participant getting sport over display when restarting from final save after defeating the troll
- Resolved world marker pulsing when the participant must return to Herbology class
- Resolved subject with management lockout for aspect mission doesn’t happen if the participant quick travels after one other mission
- Resolved participant getting caught when leaping over the banister within the Hufflepuff Frequent Room
- Resolved Sebastian Sallow getting caught spinning in circles outdoors the Restricted Part entrance
- Resolved the Phoenix having the ability to escape from the mountain cave when hit by Depulso
- Resolved the lore notes and the chests within the Kogawa’s workplace disappearing when the avatar approaches the workplace
- Resolved avatar having the ability to exit of bounds by leaping over the rocks
- Resolved Ominis getting caught on the ceiling of the undercroft making it unattainable to complete the mission
- Resolved there being no work together immediate to work together with Poppy after gathering the moonstone
- Resolved avatar getting into library with out studying Disillusionment utilizing collision
- Resolved ghost detecting the avatar in a mistaken part and stalling the mission
- Resolved Deek showing contained in the wall of ”Room of Necessities” blocking the mission development
- Resolved the participant having the ability to use the wait perform in-between mission aims, blocking the participant from beginning the Quidditch pitch Broom Trial
- Resolved there not being any nav mesh inside the participant store
- Resolved the wand chest streaming out when the avatar flies
- Resolved college students standing on broom and having no faces when loading through the mission
- Resolved mission pathing not main the participant to the mission entry level after finishing
- Resolved area blockade lingering for a second after casting Reparo on the destroyed home
- Resolved historic magic not working accurately when Avatar reaches an unintended space
- Resolved handing in moons with out monitoring the mission inflicting incorrect moon requirement to be displayed
- Resolved collision associated points out and in of fight
- Resolved Sebastian Sallow being idle in library after mission
- Resolved the Avatar is ready to return Biscuit to Garnuff even with out having it
- Resolved the Digicam following the primary cinematic of the mission zooms in an excessive amount of
- Resolved avatar leaping over the shifting stairs to get caught within the treasure space
- Resolved subject with the Avatar having the ability to leap outdoors the fort into an out of bounds spot with no “return to quest space” countdown
- Resolved a difficulty with the person being unable to trace/untrack the ‘The Sky is the restrict’ mission instantly within the map
- Resolved free goal tutorial showing after nearly finishing the mission
- Resolved lacking work together immediate when getting into the elevator from the Underground Harbor
- Resolved avatar having the ability to fall OOW inside a cave beneath the bottom from a nook of the home in entrance of the mill in Irondale
- Resolved a lacking spider lair not exhibiting up in open world
- Resolved the avatar getting trapped in a collision on the entrance to Rackham’s vault, and shall be compelled to restart the sport
- Resolved subject with avatar getting caught between a chair, couch and a field, positioned in Pitt-Uppon Ford Hamlet
- Resolved waypoints disappearing after failing the mission
- Resolved Jackdaw statue getting caught contained in the wood ground of the owlery blocking mission development
- Resolved mission being blocked when loading an autosave made after “Communicate with Anne and Solomon”
- Resolved gadgets that seem inside containers after studying Wingardium Leviosa disappearing when the Avatar makes use of Accio on them
- Resolved avatar’s ft clipping visibly
- Resolved out of world being seen when the avatar stands within the entrance of vault
- Resolved avatar having the ability to get into the water utilizing Highwing and never getting out until it mounts the broom
- Resolved field clipping by way of the Depulso platform on the last Lumos puzzle space of the Collector’s cave dungeon
- Resolved cliff base being above the bottom permitting avatar to see out of bounds
- Resolved there being an extended delay earlier than the ultimate dialog with Jackdaw triggers after the pumpkin sport
- Resolved lacking collision in a tree outdoors the Fight Problem
- Resolved after finishing the “Darkish Arts Enviornment”, defeated one time causes the enemies to not spawn when retrying
- Resolved when avatar meets Lodgok outdoors the tavern, he turns again and returns to Hogsmeade by strolling
- Resolved Kogawa lacking from her workplace
- Doorways
- Resolved leaving and reentering the dungeon could trigger the doorway to change into blocked: HL-2199
- Resolved the Avatar will get caught between the wall and the spinning door.
- Resolved doorways being stored open too lengthy to assist with streaming
- Resolved the haunted home door standing out when the Avatar solid Revelio: HL-6617
- World Occasions
- Resolved black debug planes being seen when the Dancing Sneakers WOW occasion triggers
- Resolved Dancing Sneakers being triggered whereas nonetheless within the retailer
- Resolved interacting the primary time with Ice Backyard freezing the sport
- Eliminated Ice Backyard world occasions from sport
- Resolved Zonko clipping with a door on the finish of the WOW occasion
- Resolved WE_ICE_GARDEN_RUNAWAY not spawning and blocks all variations
- NPCs
- Resolved subject with characters spawning in mistaken course or incorrectly
- Resolved incorrect or erratic pathing and navigation
- Resolved treadmilling points
- Optimization changes to decrease the space when NPCs on the way in which to Hogsmeade, Hogwarts and different places
- Resolved vendor floating over the ocean at Clagmar Coast: HL-4636
- Resolved NPC arms floating far above desk with particular animation transitions
- Resolved Poacher Ranger treadmilling onto a wall when the Avatar casts Disillusionment and hides after a cutscene
- Resolved bumping the elf inflicting the NPC to multiply and stack on the pumpkin
- Resolved subject with Avatar speaking with “Clifford Cromwell”, he would reintroduce himself once more
- Resolved Ellie Peck in Brood and Peck having 3 Vendor Icons
- Resolved station misplacement inflicting the NPC to not work together with the railing
- Resolved misplaced stations inflicting the NPC to clip with the sofa
- Resolved animation subject with ghost portray an image in Hogsmeade
- Resolved NPCs utilizing sure stations being misplaced, noticeably floating within the air throughout Halloween
- Resolved misplaced creepy man station making the NPC lean into nothing
- Resolved NPC utilizing station clipping with the surroundings
- Resolved disappearing animation from goblins NPCs not beiong displayed accurately
- Resolved generic Prefect NPC seen strolling in mid-air within the room earlier than going within the Athenaeum
- Resolved a scholar being seen standing subsequent to the participant whereas Professor Black declares the home cup winner
- Resolved floating NPCs resulting from winter ornament close to Honeydukes
- Resolved lengthy delay on Ronen
- Resolved station Grindstone being underneath the floor making Helen Thistlewood stroll by way of the bottom after which seem out of nowhere in Higher Hogsfield
- Resolved world not streaming in when loading the title after opening the legendary chest contained in the Venomous Tentacula room: HL-807
- Resolved Lucan getting caught strolling in the identical place after finishing mission
- Resolve NPCs not being transferred between places in low inhabitants settings
- Resolved interacting with Deek whereas getting into the vivarium for the primary time can skip the cinematic and generate points
- Resolved Sebastian Sallow behaving incorrectly after being caught and retrying the mission
- Resolved Thornback Matriarch getting caught on a loop between animations after spawning
- Resolved Natty strolling off and getting caught strolling up a hill backwards
- Resolved the Avatar having the ability to push the hanging crate with Depulso when it’s falling, affecting the touchdown
- Resolved Diffindo not focusing on enemies accurately if they’re falling or mendacity on the ground
- Resolved the power to trigger Marmaduke’s sarcophagus to vanish by casting sure spells on it
- Resolved Levioso not correctly destroying a Yellow Protect
- Resolved college students colliding with the Avatar and getting caught
- Resolved interacting with distributors inflicting an unintended digital camera angle
- Resolved misplaced stations inflicting the NPC to clip with the sofa
- Resolved scholar NPCs not leaving the classroom after finishing mission
- Resolved the avatar having the ability to hear the mission giver even when they aren’t current and abruptly seems
- Resolved NPC Alfred Lawley strolling in opposition to the wall indefinitely when getting alert from the opposite aspect of the wall
- Fight
- Resolved spiders spawned by the Acromantula preserve attacking on the Enviornment’s victory display: HL-5171
- Resolved when utilizing Glacius and Confringo to wreck Inferi it doesn’t take away its invulnerability stat
- Resolved troll not attacking when Avatar is near a wall
- Resolved when dodging the primary swing of a Troll parry connect with a blink the second assault will teleport in entrance of the avatar
- Resolved when dodging the primary swing with a blink the subsequent membership smashing onto the bottom assault shall be unblockable from Troll
- Resolved subject when avatar dies through the first time doing the encounter the Enemies reappears in several positions.
- Resolved the enemies having the ability to activate their shields even after the avatar has gained the duel
- Resolved rock wall now not being highlighted early with guide goal
- Resolved a difficulty when the avatar fails a spell, the second failure is triggered as soon as the dummy will get up
- Resolved character partial wetness from wading not displaying
- Resolved the DW Animagus transformation being damaged
- Resolved whereas preventing the ‘Poacher Animagus’ and casting Levioso after which Transformation, the enemy gained’t flip again to its authentic type
- Optimization in delaying the Dying FX
- Resolved Trolls having the ability to sprint for an extreme lengthy distance when attacking the Avatar after they carry out a Swift dodge roll: HL-3853
- Resolved Forest Troll disengaging from fight in a bandit camp
- Added a vertical root movement to the spider squish finisher animation
- Eliminated 180 rotation on the primary management of spider squish finisher animation
- On straightforward mode, gamers can defeat opponents with out breaking their defend
- Resolved spiders – Whereas of their explode-able “on-fire state” not exploding when taking loss of life blow injury whereas in air
- Resolved avatar having the ability to solid historic magic throughout stealth portion disrupting enemy
- Resolved Graphorn getting caught on rocks in battle area
- Resolved probability dummy’s textures stretch after being hit with Glacius then hitting the bottom
- Resolved spider webs producing a frozen sq. texture when the Avatar casts Glacius on them
- Resolved a difficulty within the final a part of the witches tomb the Inferis not attacking the avatar when standing on the Depulso platform
- Resolved within the South Coast Battle Enviornment, having the ability to get the Armored Troll caught in a spot
- Resolved Victor Rookwood standing off display through the wand linking
- Resolved a difficulty with enemies (Hogwarts Protector / Guardian) not animating correctly when hit with talents
- Resolved Coaching Dummies not reacting accurately when hit by Expelliarmus
- Resolved the River Troll not attacking the avatar at a sure distance
- Resolved the Avatar not having the ability to carry out the Historical Magic Finisher whereas aiming
- Resolved Animagus in Wolf type being affected by Transformation whereas within the air doesn’t revert to their regular type
- Resolved pickups getting destroyed
- Resolved subject simply earlier than the ultimate battle with the Pensieve Guardian the enemies can disappear whereas preventing with them inflicting a delay on the mission
- Resolved enemy combatants disappearing
- Resolved corruption impact disappearing from the troll when it’s hit by the avatar
- Resolved Dugbogs not being harmed when lifted by the tongue
- Resolved enemies getting caught in worry animations if the avatar makes use of the traditional magic finisher simply earlier than failing a mission
- Resolved having the ability to pull board out of door with out breaking the board, inflicting door to not open
- Resolved generic scholar NPC treadmilling when quick touring to Grand Staircase Floo Flame
- Resolved Dorothy Dencourt getting caught within the door of her home making it unattainable to get in after ending her routine stroll in Higher Hogsfield
- Resolved delay on one of many enemy shields not exhibiting up accurately through the mission
- Resolved Troll Lair Troll disengages from fight and fazes by way of wall
- Resolved spider lairs solely spawning child spiders
- Resolve through the second encounter with the Inferis they don’t assault the avatar if it stays on the ramp
- Resolved Poacher Ranger cloak reacting oddly to Glacius
- Resolved Acromantula becoming a member of fight whereas crawling over gap in cave
- Resolved Pensieve Guardian´s Blue-Orb Assault not having the ability to be countered
- Resolved the Troll having the ability to get caught on an indication mid-fight
- Cinematics
- Resolved an opportunity of random T4 Pupil showing between characters: HL-7500
- Resolved Claire Beaumont animation expression transitions
- Resolved Adelaide Oakes intense gown clipping points throughout cinematics
- Resolved Kogawa cinematic beginning prematurely throughout fade out transition
- Resolved subject with avatar’s wand being seen of their hand through the cinematic
- Resolved Professor Hecat sliding to her spot earlier than establishing the dueling desk
- Resolved each Prof. Ronen and the Avatar floating within the air through the cinematic
- Resolved Sebastian being positioned in entrance of the digital camera over the past cinematic with Professor Garlick
- Resolved Niamh Fitzgerald lacking from her portrait within the map chamber
- Resolved the avatar having the ability to use the goal lock on Guardians through the cinematic
- Resolved avatar’s robes showing earlier than Fig makes them seem: HL-11993
- Resolved avatar’s hand not positioned accurately when grabbing the potion
- Resolved digital camera freezing in a single place after speaking to Garreth Weasley earlier than beginning
- Resolved the avatar seeming to don’t have any legs for a second resulting from improper coat collision
- Resolved Sebastian Sallow’s Gown clipping by way of physique at finish of cinematic
- Resolved lacking black display transitions when skipping the sure cinematics
- Resolved black traces showing on the Summoner’s Court docket platform through the cinematic
- Resolved the avatar clipping with the digital camera on the finish of the cutscene when getting into the Ravenclaw’s room
- Resolved Professor Ronen being misplaced through the finish of 12 months cinematic: HL-11595
- Resolved Professor Onai’s bracelet clipping by way of her forearm
- Resolved NPC’s having their eyes misaligned throughout cinematics: HL-316
- Resolved skipping the ultimate cinematic locations the Avatar in the midst of the room
- Resolved the ebook on the pedestal disappearing through the transition into the cutscene
- Resolved preview movies taking unusually very long time to load in
- Resolved avatar having the ability to solid Revelio through the cinematic
- Resolved a lacking a part of the feel within the left armpit of the avatar after profitable pumpkin sport
- Resolved subject of avatar being despatched out of world when utilizing skip performance
- Resolved Fig not having the ebook in part of the cinematic
- Resolved random NPC that walked in entrance of Cressida through the cinematic
- Resolved black sparkles showing on the Avatar’s again through the cinematic
- Resolved having the ability to open the Instruments Wheel and the Spell Tab through the cinematic
- Resolved black sparkles on the avatar’s robes through the cinematic the place the Discipline Information is given to the avatar
- Resolved avatar’s tongue being seen clipping by way of their enamel after they speaking
- Resolved a black display permitting the avatar to do primary casts and spells can seem as a substitute of cinematic
- Resolved Grotto entrance showing earlier than the cinematic Squid Door taking part in
- Optimization to hurry up initialization of conversations
- Resolved digital camera angle subject of Sophronia Franklin, the mission giver, obstructing the ultimate cinematic
- Resolved not in a position to proceed with the mission when closing the title throughout cinematics
- Puzzles
- Resolved Moth close to Fig’s classroom disappearing when the avatar is carrying it to the Mothframe
- Resolved Lumoths ignoring spinners and never attaching
- Resolved Snidgets not being discovered if the Avatar finishes the moonstone puzzle previous to beginning the search: HL-4430
- Resolved low LOD on hearth puzzles in Hogwarts
- Resolved lacking collision on the wall subsequent to the Incendio puzzle dice
- Resolved blocking the development by putting the Accio Platform in the midst of the bridge puzzle and resetting the room
- Resolved the puzzle dice not respawning and getting caught mid-air a number of instances
- Resolved characters disappearing throughout dialogues if a Merlin Trial was accomplished simply earlier than the interplay
- Conversations
- Resolved common dialog timing points
- Resolved subject when interacting with Kogawa outdoors her room causes the Avatar to be teleported again to her room
- Resolved avatar popping throughout conversations
- Resolved an opportunity for cinematic to current misplaced digital camera whereas on stairs
- Resolved the avatar shifting up and down through the dialog with Natsai
- Resolved Ominis holding two wands to 1 wand in several conversations
- Resolved Natsai and Sebastian’s necks briefly stretching up through the Three Broomsticks dialog: HL-11584
- Resolved flashing mild simply after the dialog with Natty
- Resolved Thomas Brown arm traversing his physique if shortly skipping dialog
- Resolved the arm of Sacharissa Tugwood making bizarre actions whereas speaking to the Avatar
- Resolved delicate flickering on Sharp and Avatar’s faces throughout dialog
- Resolved speaking with Niamh Fitzgerald after beginning mission, the digital camera will get caught in the appropriate pillar
- Resolved arms clipping with shoulders throughout conversations
- Resolved the digital camera staying locked on Dorothy Sprottle throughout a dialog
- Characters
- Resolved common clipping situations with gear and hair mixtures: HL-4080
- Resolved ambient beasts can’t return to their regular form
- Resolved Cedar Rivet Gloves and Forest Rivet Gloves having sudden textures
- Resolved Orange Eye of Newt Goggles showing similar to the Brown Eye of Newt Goggles: HL-1117
- Resolved Intro outfit and gown not being obtainable in your Gear Appearances by default: HL-4880
- Created mannequin for the Arachnophobia model of Spider – meshes and textures
- Created Acromantula balloon mannequin for Arachnophobia mode
- Resolved Fig’s robes clipping by way of his torso after the ultimate repository reveal
- Creation, updates and assist for brand new Ronen Themed Gear for female and male
- Resolved Dorothy Dencounrt AO subject on her arms by altering her SRXO
- Resolved ceramic masks having a mistaken positioning on the avatar’s head after casting Disillusionment
- Resolved avatar’s garments wanting soiled: HL-344
- Avatar
- Resolved Avatar getting caught at numerous places within the sport
- Resolved subject of avatar dying leaping over railing
- Resolved the Avatar not alerting the enemies if the participant quits the mission after taking the invisible cloak and masses one other save file
- Resolved the avatar getting caught between some ruins partitions and lose all management enter
- Resolved the avatar’s shadow not connecting to their ft
- Resolved Lumos mild passing by way of the headwear and illuminates the Avatar’s head
- Optimization to take away/delete objects at places avatar respawning factors to keep away from changing into caught: HL-2911
- Resolved avatar changing into caught in a swimming animation after leaping inside a dive spot cave
- Resolved avatar bouncing on the water whereas swimming: HL-47
- Resolved the avatar getting caught underneath water close to The Watermill wheel
- Resolved avatar getting caught on the rails of the staircase that results in the ‘Room of Requirement’
- Resolved avatar getting caught in a rest room cubicle within the Witch’s Rest room
- Resolved unhealthy gown subject on avatar
- Resolved avatar getting caught in a pile of packages after utilizing Reparo on them
- Resolved the avatar having a lazy eye: HL-316
- Resolved avatar headtracking
- Resolved the avatar being managed through the cinematic of the door of the Room of Admittance
- Resolved the avatar changing into caught / trapped between a telescope and railing within the Astronomy Tower
- Resolved the avatar having the ability to leap off the bridge whereas being the Headmaster
- Resolved the avatar getting caught behind the elevator on the finish of the dungeon
- Resolved avatar headtracking abruptly specializing in multiple level upon getting into Underground Harbor
- Resolved the avatar getting caught on the entrance of a goblin tent
- Resolved the avatar headtracking abruptly specializing in multiple level upon getting into Underground Harbor
- Resolved avatar having the ability to reverse the rotation of the Shifting Stairs which may result in OOW content material
- Resolved the avatar having the ability to glide and keep in midair on the dungeon
- Resolved the avatar having the ability to get trapped between a chariot and a few rocks
- Resolved the avatar getting caught and it being unattainable to exit with out flip off the title
- Resolved the avatar getting caught within the roof of the store “Flutes and Lutes” resulting from a lacking collision
- Resolved the avatar having the ability to fall OOW by way of some textures of the mountain subsequent to a Puffskein Den
- Resolved avatar not interacting with the crate after falling on the ground as a substitute the grid
- Resolved the avatar being rejected by the widespread room door
- Resolved the Historical Magic meter capping at two bars when loading a save from the primary menu: HL-11989
- Flight
- Resolved broom flight boosting and vertical animation: HL-8140
- Resolved mild fading out and in on Moon Trimmer Broom
- Resolved whereas mounting a brush, the participant is performing an Historical Magic throw will freeze the thrown object in place and it may be thrown once more
- Resolved avatar having the ability to climb to the highest of the mountain surrounding the Tower Tunnel dungeon, permitting them to fly OOW
- Resolved avatar flying out of bounds underneath barrier behind Falbarton Fort
- Resolved gap in no-fly permitting participant to enter previous Forest area
- Resolved avatar getting into vault fort whereas flying in a brush
- Resolved avatar having the ability to fly out of world by way of wall with broom
- Up to date new fly volumes
- Resolved No Fly Zone border not showing accurately
- Resolved Headmaster’s Workplace will be accessed by way of broom
- Resolved getting caught whereas attempting to enter the San Bakar’s Tower whereas mounting the Graphorn
- Resolved the avatar having the ability to fly OOW by way of a lacking collision within the mountain subsequent to a Puffskein Den
- Achievements/Trophies
- Resolved Sport not progressing after gathering the Information Web page
- Resolved progress not given towards Challenges when defeating Inferi by utilizing the ‘Transformation’ and ‘Depulso’ spells: HL-2980
- Resolved the chests not having the ability to be collected in numerous places
- Up to date location some Hogwarts gadgets
- Resolved “Fight” and “Quests” challenges remaining at 99% when accomplished, blocking the Avatar from reaching stage 40 and 100% completion: HL-5331
- Resolved a difficulty defeating all named enemies didn’t full problem: HL-2980
- Resolved Nice Corridor Demiguise statue after patching sport
- Resolved Goblet of Fireplace Casket’s Revelio Web page respawning after patching sport
- Resolved subject with “A Forte for Achievement” being unlocked too earlier: HL-5331
- Resolved “The Merlin’s Beard!” achievement being collected with out finishing all of the Merlin trials
- Resolved the Overland’s Assortment Chests complete counter solely updating after all of the Hogwarts and Hogsmeade chests are collected
- Spells/Abilities
- Resolved the “Confringo Mastery” expertise not breaking the shields with the small fiery projectiles
- Resolved Alohomora VFX will be spammed with auto remedy button
- Resolved Picket gate changing into caught after utilizing Transformation spell.
- Resolved Revelio incorrectly revealing / highlighting Astronomy tables after they’ve been solved
- Resolved subject when utilizing Wingardium on objects, the objects don’t break when hitting enemies
- Resolved Diffindo spell not working contained in the undercroft
- Resolved utilizing any spell that has an AoE impact close to any animal will rely in the direction of the combo counter and can drop historic magic particles
- Resolved the person not having the ability to give any enter to the character if arduous quitting the title when studying Crucio
- Resolved Glacius inflicting an odd behaviour on Ashwinders garments when solid
- Resolved subject with forgotten statue can develop in measurement after casting Reparo a number of instances
- Resolved participant having the ability to break shields with the fundamental solid
- Resolved Inferi tutorial needing a maintain A to proceed as a substitute of faucet A
- Resolved Marmadukes sarcophagus incorrectly revealed / highlighted by Revelio when accessing the dungeon outdoors of the search
- Resolved AoE spells affecting enemies with out getting into a cooldown when used whereas aiming with out focusing on them
- Resolved casting Descendo on a not too long ago remodeled enemy will trigger it to fall by way of the bottom
- Resolved casting Depulso on the tree whereas levitating causes it to flip and float within the air
- Resolved the avatar having the ability to solid Alohomora to the door resulting in lengthy hallway although the lock is on the opposite aspect of the door
- Resolved utilizing Depulso on objects, they often don’t break on different enemies in the event that they’re too shut
- Resolved casting Accio to the hanging crate will make the crate fall within the ground making the avatar unable to work together with the crate blocking the progress
- Resolved the power to hit the ghost ‘Practically Headless Nick’ with a vase utilizing Accio
- Resolved Hogwarts forgotten statue already repaired earlier than the Participant repairs it
- Resolved Daedallian home chests being highlighted with Revelio even when they’re in a distinct home
- Resolved the statue not being rebuilt with Reparo
- Resolved subject with Glacius not affecting the water
- Resolved Wingardium Leviosa find a way solid on targetable objects inside Hogwarts, making the digital camera transfer in odd angles
- Resolved participant not having the ability to solid Accio or Wingardium Leviosa on the bones
- Resolved a difficulty in getting caught in one of many Reparo objects after Reparo’ing it
- Resolved the avatar getting caught on one of many Reparo objects through the Troll battle
- Resolved Sebastian sitting on nothing on the finish of the mission after studying Transformation
- Resolved Crucio spell lacking if the spell is solid too near an enemy
- Resolved the Swift expertise spawning in a brighter mild as VFX at evening
- Resolved solid primary assaults in opposition to the second crystal wall producing a light-weight subject on fundamentals
- VFX
- Resolved bizarre Reparo animation when casting it on the wood bridge
- Resolved the second Reparo bridge throughout mission having an odd animation whereas being repaired
- Resolved blue outlines being seen in incorrect places when utilizing Revelio on Merlin Trials
- Resolved VFX Ring not being current when utilizing “Wait” at a Mission Entry Level
- Resolved whirlpool VFX subject when utilizing swimming teleport
- Fastened Wingardium extreme vary
- Resolved the Incendio VFX popping out within the mistaken course after rolling
- Resolved subject with defend results not exhibiting
- Resolved altering the Alcove visible fashion for the primary time the VFX turns into misplaced
- Up to date timing of VFX to unlock triptych
- Resolved subject with water/steam VFX disappearing briefly primarily based on the angle of the digital camera
- Resolved iteration transition impact is just too intense on room structure
- Resolved Incendio Dragon Braziers (ground & wall mounted) briefly having a pixelated flame when ignited
- Resolved particle results for Historical magic pickups remaining on indefinitely
- Optimized rainbow VFX
- Resolved no sweet being seen within the avatar’s hand when consuming Whizzbees sweet from a bowl
- Optimization Troll Swing Cascade VFX
- Resolved Wendelin the Bizarre Portray lacking VFX
- Resolved explosive barrels not exploding although they’re lit after which simply disappear
- Added new set of incinerate VFX for arachnophobia-mode spiders
- Resolved historic magic crater contained in the dungeon havig a pink halo flickering with white noise textures
- Resolved volumetric wind not working
- Resolved volumetric fog abruptly showing when strolling out the map chamber
- Resolved when customizing the alcoves within the ‘Room of Requirement’ the VFX shall be displayed on the wall to the appropriate of the alcove and deform the Avatar’s hand
- Resolved points with Guardian’s assault(AM re-activate/restoration radial blasts VFX may very well be tilted to the aspect
- Resolved the glow of the Deathly Hallows disappearing when transferring the digital camera
- Resolved hearth VFX will not be current within the fire contained in the library
- Resolved Felix Felicis potion remaining on after utilizing a earlier save
- Resolved unnatural water conduct within the Inexperienced homes inside pond
- Resolved mud VFX popping far-off from the Graphorn
- Resolved hearth VFX is lacking on campfires and candelabras
- Up to date the shadowy VFX particles on Dying Seem and Disappear through the last fight sequence
- Resolved there being a white hearth in professor Weasley’s workplace chimney
- Resolved some Historical Magic Hotspots not ending VFX on the finish cinematic after finishing them
- Resolved Inferius’ VFX lacking when it’s defeated and its physique simply disappearing abruptly
- Resolved the dust showing misplaced when the avatar places the Mandrake into the pot
- Eliminated odd VFX over Pensieve guardians earlier than beginning the fight
- Owl Mail
- The letter overlays the UI of the Owl Put up
Accessibility
- Resolved the ‘Audio Visualizer’s ‘Ambient Dialog’ icon lingering on display when preventing Inferi
- Added Arachnophobia mode to the Accessibility choice
- Resolved the Fire not having any UI interplay regardless of being highlighted in Excessive Distinction Gameplay
- Resolved Teacup not having any UI interplay regardless of being highlighted in Excessive Distinction Gameplay
- Eliminated Corruption VFX from the Arachnophobia mode spider model
- Eliminated small crawling spiders for Arachnophobia mode
- Adjusted the spider corpse belongings which might be already current in dungeons and lairs will stay on display even when Arachnophobia mode is turned on
- Resolved belongings of small crawling spiders within the dungeon phases and within the open world when arachnophobia mode is energetic
- Resolved subject with Arachnophobia Mode enabled spiders emitting a screech when burning inflicting discomfort to folks with Arachnophobia
- Resolved a difficulty of Arachnophobia mode not defaulting to Off
- Resolved the ‘Arachnophobia Mode’ accessibility choice not resetting to the default worth when utilizing the ‘Reset to Defaults’ menu characteristic
- Resolved the animation after killing small spiders and exploding regular spiders nonetheless exhibiting regular spider legs with the Arachnophobia mode On
- Resolved spiders having texture points when toggling Arachnophobia Mode on or off throughout battle
- Resolved the physique of the spider for the WE_ICE_GARDEN world occasion failing to be displayed accurately when activating Arachnophobia mode
- Resolved spiders in dungeons not remaining unchanged with Arachnophobia mode is on
UI
- Resolved minimap pathing displaying accurately
- Up to date minimap performance: HL-7913
- Fastened discipline information locking
- Resolved localization of Japanese line breaking guidelines not displaying accurately for low display decision
- Resolved Map Altering to a black display if the Participant Presses the Pause Button In the course of the Map Tutorial
- Resolved minimap breaking after leaving poacher tent: HL-12306
- Resolved icons disappearing from the map when shortly zooming in or out
- Resolved Participant dropping means to quick journey after abandoning quest whereas competing in broom races
- Resolved injury numbers which might be 5+ digits/figures are cutoff on Dying’s Trolls
- Resolved subject when sporting a gown’s hood, equipping a gear merchandise will trigger the hood icon to look on all slots.
- Resolved Discipline Information web page problem counters not being constant: HL-2376
- Resolved floo flames lacking for quick journey
- Resolved holding the acquisition key earlier than the wand UI seems inflicting the cinematic to be black
- Resolved a difficulty with giving a customized title to any beast causes its description to look as debug/placeholder textual content whereas promoting them to Brood and Peck: HL-8818
- Resolved floo flames not being unavailable when loading an autosave after studying an unforgivable spell within the Undercroft: HL-5739
- Resolved subject with quest beacons / icons flickering
- Resolved cursor within the Menus to disappearing
- Resolved lacking home on the Hogsmeade map
- Resolved reward icon remaining within the problem after gathering the reward
- Likelihood the merchandise / instrument wheel could change into inaccessible after utilizing Historical Magic Throw
- Resolved the pathing within the HUD altering and deceptive the participant
- Resolved the Room of Requirement’s Floo Flame UI guiding the avatar to the remark deck within the Astronomy Tower
- Resolved the story issue “Skip Sequence” immediate for Astronomy Tables is lacking its description as a substitute exhibiting its Title / Header twice
- Resolved choices within the Foremost Menu reverting to default after rebooting the title
- Resolved quick touring earlier than mail tutorial inflicting busy state blocker
- Resolved the textual content on the Large Purple Toad’s offspring reducing off on the high when font measurement is ready to massive
- Resolved debug textual content [QUEST_GT01_01_THIEFRING] showing when the participant loot the “Signet Ring” merchandise throughout mission
- Resolved notes all through the sport not opening correctly when interacted with
- Resolved the message of the day textual content cooldown may be very lengthy and defaulting measurement all the time
- Resolved the loading display going pitch black for 22 seconds after utilizing a Floo Flames
- Resolved spell diamond not displaying spells accurately
- Resolved an overlapping subject for location names in saved video games part in principal menu
- Resolved floo flames being accessible on map when not seen
- Resolved a digital cursor being obtainable throughout gameplay if the Avatar open and closes the Discipline Information Map shortly utilizing the Touchpad button
- Resolved beast names “Gwyneira the Diricawl” and “Biscuit the Mooncalf” being reduce off in Breeding Pen display
- Resolved Keenbridge hamlet not exhibiting the Discipline Information pages counter on the collectables tracker
- Resolved textual content reducing off when selecting a breeding pair in Breeding Pen menu when textual content measurement is ready to massive
- Resolved Fwopper den having a double icon
- Resolved UI displaying an incorrect variety of defeated enemies for a second when a wave begins on the Battle Enviornment
- Resolved locking up of the Pause Menu when attempting to exit by urgent a number of buttons
- Resolved Flying Web page on the Fountain in Hogwarts Grounds not counting in the direction of the Map counter or The Bell Tower Wing sector: HL-2376
- Resolved Lucan showing with two mission icons above his head
- Resolved crash Quick Touring to Hogsmeade after mission
- Resolved the replace historical past all the time displayed on the default English language as a substitute of being localized to supported languages
- Resolved feminine – Gear icon is lacking and exhibiting up as a pink exclamation mark
- Resolved Felix Felicis potion UI being barely displaced and may inflicting an erratic animation when switching potions
- Resolved pink debug traces on high of the Hogwarts north fight problem battle area
- Resolved icons not matching the spells when swapping to a brand new spell set throughout a battle
- Resolved map counter for Assortment Chests rising for the Astronomy Wing space, as a substitute of the counter for the Library Annex space
- Resolved a difficulty with the mission UI updating although the participant doesn’t begin it
- Resolved gear comparability when attempting to promote unidentified gear displaying accurately
- Resolved hood icon showing on every gear after activating and re-open the Gear menu
- Resolved Leopold Babcocke’s retailer being misplaced within the minimap
- Resolved the minimap contained in the underwater vault being inaccurate
- Resolved ‘Gregory the Smarmy’ Revelio web page doesn’t rely as collected on the UI
- Resolved enemy injury numbers’ choice stops working when the ‘Present Enemy/Goal Information’ choice is ready to off
- Resolved pause menu getting caught in transition when map is disabled
- Resolved the participant hanging on the MAP’s menu in the event that they choose the Hogwarts map earlier than the map tutorial going to Hogmeade asks for it
- Resolved the participant getting caught within the procuring interface after trying to work together with a vendor whereas Natsai’s ‘Owl Put up’ letter is being learn
- Resolved UI not popping up after finishing mission
Audio
- Resolved VO mission triggers and contours not delivering accurately
- Resolved mission VO not taking part in naturally
- Resolved urgent the skip button through the reveal of the subsequent pensive will trigger the audio and the subtitles to fade.
- Resolved skipping dialogue can result in characters remaining in silence
- Resolved many places having no audio atmosphere
- Resolved attenuation on the massive waterfall
- Resolved lacking SFX in feminine antigravity hat animations
- Resolved some Lodgok dialogue points
- Resolved straining one-sided Goblin door missing any audio
- Resolved location particular traces not taking part in accurately
- Resolved caged Kneazle having no sound when crying for assist
- Adjusted cooldown of sure traces
- Normal audio efficiency and optimizations enhancements
- Resolved subject with Hogsmeade associated dialogue taking part in when exiting location however ought to solely play when getting into
- Resolved sure audio traces not being reproduced
- Resolved generic NPC Prefect lady lacking dialogue when detecting the avatar
- Resolved lip sync lacking all through the sport
- Resolved VO dictionaries edge circumstances
- Resolved audio and subtitles points for non-compulsory strings for playerfemale-male and playermale-female not being performed
- Resolved no SFX being heard when the Hedge Maze retract after discovering the chest at any Hedge Maze
- Resolved Nora’s dialogue line not being performed at her location
- Resolved each character in addition to the avatar is lacking their lip-sync in Brazilian Portuguese
- Resolved spamming triangle button making a number of Protego SFX reproduce concurrently on the controller speaker
- Resolve1d a difficulty with the avatar’s mission VO beginning to play whereas the store is open
- Resolved dialogue choice in regards to the duties to be taught Flipendo being obtainable after having learnt the spell
Save Sport
- Fastened save sport inconsistencies: HL-2953
- Resolved reloading points with missions
- Resolved reloading the final save file after ending the mission earlier than gathering its associated Discipline Information Web page will trigger it to change into uncollectable
- Resolved on-line save switch inflicting participant to load in with spell diamond routinely stuffed
- Resolved destroyed containers respawning after doing a reload inflicting the Avatar to change into caught
- Resolved reloading a mission after defeating enemies causes enemies to spawn inside tent
- Resolved subject of platforms cease studying beforehand saved information
- Resolved avatar spawning OOW when loading a save made inside one room of the Slytherin Frequent Room: HL-71
- Resolved reloading a save in Kogawa’s Workplace makes the Avatar go OOW: HL-6216
- Resolved restarting from final save after finishing mission causes area partitions to reappear and linger
- Resolved avatar spawning OOW after loading a save on the hall between the Library and Central Corridor: HL-2650
- Resolved reloading a save made through the Reparo goal after the troll battle fails the mission
- Resolved saving and loading a save whereas contained in the stone pillars kind of Vault traps the avatar completely
- Resolved being unable to generate guide and autosaves: HL-3622
- Resolved a difficulty producing two auto saves as soon as the sport opens
- Resolved a difficulty the place flushing the auto save cache wasn’t going by way of the compression course of
- Resolved a difficulty with the save file resulting in an infinite loading display after the sport is closed throughout Weasley’s dialog: HL-7000
- Resolved inconsistences discovered on the save information when transferring saves from Gen8 to Gen9 consoles
- Resolved title producing two auto saves as soon as the sport opens
- Resolved modification of the choice “Upscale Sharpness” not accurately saving when the participant restarts the sport: HL-3153
- Resolved reloading a save made proper earlier than speaking with Grace, the mission turns into caught on the “Return to Grace” mission step: HL-5684
- Resolved subject to progress after putting a lantern on a pedestal then loading a save file.
- Resolved when reloading a save after finishing the astronomy desk the desk will not be interactable
- Resolved a save being reloaded after studying Jackdaw’s clue won’t advance mission step
- Resolved loading a save created after having defeated Fastidio’s for the ultimate time inflicting him to assault the participant although he’s already defeated
- Resolved autosaves not exhibiting the save icon and shutting and opening the title creates development loss
- Resolved mission getting caught on after restarting from final save
- Resolved subject when creating a brand new character whereas having earlier save information inflicting loading points when deciding on earlier save
- Resolved development getting caught when reloading an autosave throughout missions
- Resolved abandoning quest sees the avatar fall to the bottom when gameplay resume
- Resolved pop-up message when there’s not sufficient obtainable house to avoid wasting not pausing the title and sustaining controller enter
- Resolved the title remaining in a black display if the avatar masses an autosave made after finishing mission and fixing the astronomy desk for a second time
- Resolved title producing corrupted guide and autosaves that makes the sport crash when reloading it
- Resolved reloading a save made on a nook of the School Tower makes the avatar go OOW: HL-11915
- Resolved reloading an autosave earlier than the primary encounter with Ranrok, leaves the participant caught behind closed doorways
Efficiency
- Resolved common platform crashes
- Resolved reminiscence leak with object state
- Added common mission efficiency updates
- Added common streaming optimization and updates
- Resolved streaming of content material inflicting avatar to be OOW
- Optimization replace for NPCS
- Resolved graphical corruption points at numerous places of the sport
- Resolved dying and reloading a guide save from contained in the Water inflicting a quick Smooth Lock for the Avatar
- Resolved crash on failure initiating on-line entry
- Resolved reminiscence leaking when utilizing Jinx calm down
- Optimization to VFX for enemy & avatar shields
- Optimization to Gear DB queries
- Resolved a LoadMap crash
- Resolved crash with getting injury over time
- Optimization to a number of hitches inside sport
- Resolved crash whereas navigating mission
- Resolved crash quick travelling to the Central Corridor
- Resolved a crash when gameplay stored referencing the previous world
- Resolved crashes when utilizing the quick journey after defeating the River Troll
- Resolved crash in with water associated volumes
- Optimized solar fading subject in intro
- Resolved hitch occurring when hitting goblins with Stupefy
- Resolved crash with Incendio
- Resolved crash when accessing stock gadgets
- Resolved crash for instances when fog is turned off
- Optimization reflection captures
- Optimization to unhealthy reflection popping on water
- Resolved efficiency points with historic magic squash finisher on elevated Thornback Ambusher in Rune Door area
- Optimization with lighting
- Optimization DB queries
- Optimization to repair for infinite loop brought on by operating out of reminiscence
- Efficiency enhancements on the finish of the missions
- Optimization in transferring NPC VFX to smooth references
- Animation optimization
- Resolved crash with essential finisher
- Resolved infinite load display when trying to mission
- Resolved load instances of as much as 5 minutes when getting into the sanctuary
- Resolved crash when operating films
- Resolved crash when operating destructible meshes
- Resolved spell instrument crash
- Resolved crash with wizarding world linking
- Resolved crash when loading save sport in PerksTree
- Resolved hitches occurring a number of instances a body
- Normal efficiency and optimization to stations
- Resolved infinite loading display after power shutting the sport through the dialog with Weasley: HL-7000
- Resolved crash after getting caught by loss of life
- Resolved common proxy and LOD updates/optimizations
- Resolved crashes whereas discovering references and rubbish assortment
- Resolved poor efficiency occurring when sure bushes are on-screen whereas Ray-Tracing is enabled
- Resolved a crash with spell caster
- Resolved TargetInfo crash
- Optimization to shaders
- Resolved a crash with navlinks
- Fastened and cleaned up the library airlock
- Resolved crashes through the boot sequence when launched on the naked minimal preliminary payload
- Resolved hitches with Broom Enemy spawner
- Optimized bink participant url open to async thread for ambient work
- Resolved excessive tile streaming points being noticed within the open world
- Resolved a wheel merchandise crash
- Wingardium crash repair
- Fastened crash with characters visibility
- Fastened crash accessing HUD
- Resolved UI loading display crash
- Resolved crash for LookingActor performance
- Resolved ‘One thing went mistaken’ message being displayed when attempting to begin the sport with out sufficient obtainable house
- Resolved a number of crashes throughout fight encounters
- Resolved a crash with chaos collision
- Resolved crash when reloading a save file after exiting to the primary menu
- Resolved a crash when accessing wand linking
- Resolved a crash when accessing initializing instruments
- Resolved infinite loading display if quick travelling to the Room of Requirement
- Resolved being caught in an infinite load after disconnecting controller whereas quick travelling
- Resolved streaming points with wall and several other belongings from a home when wanting by way of outdoors the door in Irondale
- Resolved streaming subject of furnishings and different components of Pitt-Upon Ford home when the avatar passes by the door
- Optimization turning sure NPCs visibility mesh being thought-about for ray tracing
- Resolved PhysicalMaterial crash
- Resolved coastal entrance taking too lengthy to stream in, blocking the avatar completely in the event that they fly by way of the tunnel
- Resolved vital efficiency drops and hitches earlier than getting into vault twelve
- Resolved final bridge on the way in which to the Dragon’s nest presenting streaming points
- Resolved title crashing if the avatar makes use of ‘Avada Kedavra’ on ‘Cassandra Manson’ firstly of the boss battle
- Resolved crash after casting Diffindo at a goblin within the southern battle area
- Resolved a smooth lock occurring when speaking to Professor Weasley on the finish of mission
- Resolved a significant hitch whereas following Professor Binns
- Resolved common hitch points all through the sport
- Resolved crash when trying to enter Horklump Hole
- Resolved crash through the first Knight battle
- Eliminated On-line Chat Plugin as a result of it has an opportunity to crash sport
- Resolved common platform crashes
- Resolved crash when quick touring to Hogsmeade floo flames
- Added spell affect optimization to repair hitches
- Optimization when streaming in several wand kinds at Ollivander’s
- Resolved one of many rooms resulting in the primary astronomy desk having a streaming delay
- Resolved hitches when the avatar loots any transfiguration or trait chests
- Resolved door connecting the North Corridor with Transfiguration Courtyard having streaming points
- Resolved the steps resulting in the Hufflepuff Basement having LOD points and taking some time to load
- Resolved the inside of the owlery not streaming in when the avatar seems to be by way of the highest window
Miscellaneous
- Resolved directional mild popping on/off at sure instances of day – Fixing up solar/moon
- Modifications and additions made to the sport credit
- Resolved mild altering abruptly when the Avatar strikes round close to the Tower Tunnel
- Resolved flickering lighting on the window left of the Demiguise in Fig’s workplace
- Resolved sparkle seaweed roughness.
- Resolved Blue Mild occurring outdoors of the Astronomy Tower After talking to Amit
- Resolved the digital camera experiencing intense vibrations when the platform overlaps the bridge
- Resolved unintended shadow impact after casting Lumos
- Resolved window’s mild streaming out and in when strolling close to the door that led to the Transfiguration Courtyard at day
- Resolved daylight streaming out and in when the Avatar is climbing the ladder to the Divination Classroom
- Resolved subject with avatar casting no shadow in Gringotts vault
- Resolved physics simulation crashes
PlayStation®5
Efficiency
- UDS optimizations
- Added PS5 Controller Firmware old-fashioned popup for DualShock on PC Platforms
- Up to date a sound CachedSaveGameListInfo construction to assist keep away from PS5 from being overburdened and crashing.
- Resolved transferring save information from PS4 to PS5 inflicting a suspended and unresponsive display to look for greater than 30 seconds.
Trophies
- Resolved Levioso Statue web page already collected respawning once more after importing a PS4 save file to PS5.
Audio
- Resolved when utilizing the unique audio setting on a PS5 set to any language with VO obtainable aside from English, the character’s lip-sync won’t match the audio language
Xbox Collection X/S
Efficiency
- Resolved graphical corruption points at numerous places of the sport.
- Resolved the person now not having the ability to return to the primary menu after disconnecting and reconnecting the controller on the ‘Set up Progress’ display.
PC
Efficiency
- Resolved graphical corruption points at numerous places of the sport
- Optimizations for Apparate for PC low settings
- Optimizations for DisApparate for PC low settings
- Optimizations for Spell/AOE for Low PC
- Resolved Avada Kedavra spell VFX not being seen with results high quality set to Low
- Decreased spell VFX in Deathly Hallows
- Resolved a framerate drop across the manor on Steamdeck
- Resolved a body drop from intro part of sport as much as reaching Hogwarts on Steamdeck
- Resolved ChromaSDKPlugin Replace 1.0.0.8 crash.
- Up to date NRD
- Improved minimal pool sizes to stop textures from getting too blurry
- Shader kind compilation optimization
- Shader compilation efficiency updates and performance enhancements
Achievements
- Resolved subject with achievements don’t comply with Steam language
Controllers
- Resolved again audio channels not taking part in and changing to ‘vibration’ when a ‘DualSense’ controller is ready because the audio output
- Resolved rumble vibration characteristic not performing on Sony controllers
- Dualsense controller assist for PC
- Resolved Xbox prompts showning when taking part in with a PS5 DualSense Edge controller
- Resolved the d-pad interacting with the settings menu whereas the EULA is opened
- Resolved Swap Professional Controller spell diamond motion keys incorrectly replicating the Xbox controller
Show
- Resolved avatar showing in the appropriate nook of the display through the Hogwarts invitation letter when utilizing an Ultrawide monitor
- Resolved localization of Japanese line breaking guidelines not displaying accurately for low display decision
Upscalers
- Replace DLSS to three.1.2
- Set XeSS as default upscaler for Intel Arc GPUs
- Added warning to be proven when utilizing outdated drivers on the Intel Arc GPU.
- Up to date to FSR 2.2
- Up to date to XeSS 1.1
Raytracing
- Fastened subject with RTAO and decals being black
- Adjusted lighting and shadows
- Resolved Ray tracing making odd or extraordinarily vivid visible results on affected textures in sure areas: HL-9198
- Resolved Ray Tracing shadows making a hitch when transferring in a particular space of Hogsmeade at evening
Miscellaneous
- Up to date min driver suggestion for Nvidia playing cards
- Resolved Ranrok’s Orbs not breaking on low-spec PC: HL-9076
- Resolved GPU drivers warning immediate solely showing in English
- Resolved the “Nvidia Reflex Low Latency” tooltip not offering info on its choices
[Source – Hogwarts Legacy Patch Notes]