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CD Projekt RED has launched The Witcher 3 replace 4.03 patch notes so that you can feast your eyes on, bringing with it some key fixes together with ironing out a problem with PS5’s Efficiency Mode, in addition to the choice to auto-apply oils in fight.
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PC-SPECIFIC
- Fastened a problem with ray-traced vegetation shadows “popping”, relying on Geralt’s proximity and angle.
- Fastened a problem the place repeatedly disabling and enabling ray-traced reflections and shadows might trigger black shadows to seem on the fringe of objects.
- Addressed the difficulty the place the DirectX 11 model of the sport might crash on launch or after loading a save on sure AMD GPUs.
- Added assist for Intel Xe Tremendous Sampling, an upscaling expertise that makes use of machine studying to enhance efficiency and picture high quality.
- Fastened some lighting points with Display screen House Reflections when ray-traced international illumination is off.
- Efficiency enhancements to ray-traced international illumination and ray-traced reflections.
- Fastened a problem the place purple splashes might seem on the display when driving Roach by means of puddles of water.
CONSOLE-SPECIFIC
- The Cross Development pop-up will now correctly show which account is logged in.
- Fastened a problem the place darkish stripes or shadows appeared on Geralt within the stock display when Efficiency Mode was enabled on PlayStation 5.
- Fastened a problem the place the sport might briefly freeze or stutter when autosaving on next-gen consoles.
- Addressed the difficulty of efficiency drops on next-gen consoles whereas utilizing Witcher Senses in Beauclair and Novigrad.
VISUAL – PC and Subsequent-Gen Unique
- Fastened a problem the place a grid of sunshine spots might seem on the bottom and partitions in sure climate circumstances with Ray Tracing enabled.
- Spider webs will now not change coloration when shifting the digital camera with Ray Tracing enabled.
- Fastened a problem the place some textures on characters throughout cutscenes would seem as not totally rendered.
- By Time and House – Fastened a problem the place the mist within the Poisoned Valley was pink as a substitute of white.
QUESTS & GAMEPLAY – PC and Subsequent-Gen Exclusives
- Added the community-made mod Subsequent Gen Script Fixes by Sergeanur.
QUESTS & GAMEPLAY – Accessible on all platforms
- Within the Everlasting Fireplace’s Shadow – The ambient music from the search will now not proceed taking part in after completion. For gamers who’ve already skilled this subject, it might be essential to enter the Novigrad or Oxenfurt sewers once more to resolve it.
- Added an choice to auto-apply oils in fight.
- Aside from potions and decoctions, it’s now not possible for Geralt to eat or drink underwater. // Whereas the crew agreed it could be attainable to drink liquids from a corked flask, consuming pints of ale or grilled meats underwater is an excessive amount of of a stretch.
[Source – The Witcher 3 Update 4.03 Patch Notes]
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