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Bandai Namco has introduced that will probably be rolling out Patch 1.2 for Tales of Symphonia Remastered on Could 18, simply over three months after its launch. However followers are nonetheless offended over the problems which have been current within the recreation.
Based on the patch notes the corporate launched on its web site Tuesday, the replace will repair quite a lot of quality-of-life points that gamers have reported because the recreation got here out in February. These embrace:
- Mounted a problem that was inflicting vital processing slowdowns whereas transferring by way of the sandstorm space of “Triet”.
- Mounted a problem the place the sport would freeze on the finish of sure boss battles.
- Mounted an occasion the place the display screen would black out and grow to be inoperable whereas navigating sure world maps and cities.
- Mounted an occasion the place the background music can be interrupted when transferring to the world map after a battle.
- Different minor bugs have been mounted.
Nonetheless, these updates will not be sufficient to fulfill gamers, particularly those that personal the Nintendo Swap model of Tales of Symphonia Remastered. In a single Tales subreddit, when u/guccyjuicy requested if the sport is a foul expertise for brand spanking new gamers, nearly all of followers complained that the Swap model is a botched port of the unique GameCube model attributable to extreme efficiency points, frequent crashes, lengthy load occasions, and framerate drops.
U/tetsunokokorox1 even famous, “The battle system runs on the identical velocity as the unique Gamecube model and the character responsiveness can be the identical. Any form of distinction in controls or responsiveness is only on the thoughts of the participant. The Swap model doesn’t have the identical framerate stability [as] the opposite variations and it’s fairly noticeable due to the drops.”
To make issues even worse, the patch would not do something to repair any of the main complaints, most notably points with the frame-rate, lacking textual content, transparency points, and extra.
Tales of Symphonia was first launched on GameCube in 2004, and whereas it stays beloved in lots of quarters, it continues to be bedeviled by uneven ports throughout the PS2, PS3, and now the Swap. The patch is predicted to go stay on Thursday.
Cristina Alexander is a contract author for IGN. She has contributed her work to varied publications, together with Digital Traits, TheGamer, Twinfinite, Mega Visions, and The Escapist. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like a giant deal. Observe her on Twitter @SonicPrincess15.
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