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When Remaining Fantasy XIV was first launched with model 1.0, it was such a catastrophe for Sq. Enix, then CEO of the corporate, Yoichi Wada, needed to publicly apologize, feeling it had tarnished the Remaining Fantasy identify. It could take a sure YoshiP to convey life again into the struggling MMORPG and save FFXIV.
Whereas Remaining Fantasy XI had initially struggled, Sq. and its crew used patches to convey FFXI right into a state gamers loved, and ultimately, it grew to become a massively profitable sport for the corporate. However, after the unbelievable success of World of Warcraft, Sq. wished a real competitor, and went about creating a brand new MMORPG within the type of Remaining Fantasy XIV.
Nonetheless, for FFXIV model 1.0, many crew members had been inexperienced in MMOs normally, and have been overly reliant on future patches to win over followers.
As a substitute of fully falling by the wayside, Sq. put Naoki Yoshida in control of FFXIV, who went about each updating FFXIV to a enjoyable, and playable state, whereas concurrently engaged on model 2.0, A Realm Reborn, which was constructed from the ground-up, and primarily a model new sport that might win over fan belief, and renew the nice identify of Remaining Fantasy. Dave Klein breaks all of this story down, and the way Remaining Fantasy XIV SAVED itself!
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