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The Legend of Monkey Island: How Sea of Thieves Is Translating Monkey Island’s Story, Gameplay, and Extra – an Unique Interview

ashwin36 by ashwin36
July 18, 2023
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When it appeared in final month’s Xbox Video games Showcase, we spoke with inventive director Mike Chapman about how The Legend of Monkey Island got here to be and what it was getting down to do. However was that sufficient? After all not – there’s a lot extra to speak about on this landmark crossover between Sea of Thieves and the Monkey Island collection.

With that in thoughts, right here’s an entire new interview, digging deeper into the three-part growth’s storyline, the way it makes use of Monkey Island as an inspiration for an entire new gameplay expertise inside Sea of Thieves, and, sure, whether or not there will probably be Insult Sword Preventing.


You already advised us that this is able to draw inspiration from present tales from the Monkey Island universe, and the way it takes some queues from The Curse of Monkey Island – however what are you able to inform us concerning the tales we’ll truly be enjoying?

We needed to method a ‘what if?’ query – “What if characters from Monkey Island found the Sea of Thieves world?” – it felt like what the 2 had in widespread was one thing that’s on the very coronary heart of Monkey Island;  Guybrush begins his journey as a pirate wannabe and, in fact, in Sea of Thieves, you play as your self – you create your pirate and also you go on a journey to turn out to be a Pirate Legend. So, within the Sea of Thieves, Guybrush could be the legend he’s all the time needed to be. So, what if that was on the coronary heart of our story? What if the Sea of Thieves may give Guybrush all the things he ever needed?

Sea of Thieves: The Legend of Monkey Island Screenshot

And as a part of our storytelling, it’s additionally the Achilles heel of Guybrush. We construct that into our story –LeChuck has come to the Sea of Thieves, and he’s used its distinctive magic to create this fantasy for Guybrush the place he is the legend he’s all the time needed to be and, via that energy, he’s quarantined him off within the Sea of the Damned. However in traditional Sea of Thieves type, you get to go knock some sense into Guybrush.

This is a chance for gamers to unravel a thriller of Guybrush’s destiny and the way LeChuck is utilizing the magic of the Sea of Thieves to imprison him. We take gamers to iconic places like Mêlée Island, seeing the island in its entirety but additionally go to the fabled Monkey Island itself.

It’s one factor to recreate these places inside your sport, however the tone of Monkey Island is so distinct – how did you make it really feel proper in such a brand new context?

That was such a essential half. Simply think about the period of time you spend interacting with characters in these unique video games. Nailing that was so necessary – it was necessary to us to create house for the place these characters may have these key moments, actually attempting to provide each a second to shine.

“What if the Sea of Thieves may give Guybrush all the things he ever needed?”

Critically, it’s not simply that includes characters for the sake of it – if a personality goes to seem in our Tales, they should have a spot as a part of the story. So despite the fact that we largely take inspiration from the primary two Monkey Island video games, a key exception and instance of that concept is the character of Murray. It felt like the thought of a speaking cranium, we’ve sort of achieved that in Sea of Thieves earlier than, so we knew we needed to have Murray in there. I spent loads of time fascinated by what the correct set piece for Murray is, and he has a tremendous alternative to shine within the very first Story, the place you get to work together with him straight. The sort of the gameplay that you just undergo with Murray is simply loads of enjoyable.

As you’ve stated, the variations of Monkey Island and Mêlée Island we’ll be exploring are fantasies created by LeChuck, however are they devoted to how gamers keep in mind them?

I’m positive it’s come throughout, however the quantity of focus we’ve put into making these iconic places really feel devoted was large. What we all the time did as a part of our course of was to – if you stroll to a location in 3D – all the time attempt to place the digital camera in precisely the identical place because it was within the unique point-and-click video games, inviting gamers to try this one-to-one comparability.

Sea of Thieves: The Legend of Monkey Island Screenshot

Gamers might discover that in sure key places, should you place your digital camera the place it was within the unique video games, there are these hidden positions the place you possibly can hear a reminiscence of Guybrush or Elaine narrating what occurred at that second within the unique story. There’s an non-obligatory goal to go discover all these hidden recollections positions across the islands. If gamers discover all these hidden reminiscence spots, they’ll get Monkey Island-themed footage they will hold on their ship as a reward.

You pulled an identical trick if you created an explorable model of the unique Pirates of the Caribbean attraction in A Pirate’s Life – however this looks as if a far greater model of that. How did that evaluate?

That inventive problem of taking the Isla Tesoro city that you just see on the Pirates of Caribbean attraction – and attempting to ship that fantasy of ‘What should you obtained out of the little boats that you just experience and explored?’ – was clearly a thrill in and of itself due to how iconic that location is. However even that was in 3D – the entire manner you’ve interacted with Monkey Island earlier than is usually on a 2D airplane, and also you’re pointing and clicking. How will we reimagine that as a first-person expertise?

“We needed to strike a steadiness of feeling devoted to the texture of Monkey Island, however nonetheless be respectful of the truth that this can be a first-person expertise.”

How will we provide the sense that these locations really feel lived in, and also you see not solely the items that you just noticed within the unique video games, however all of the bits that you just didn’t all the time see? What would my perspective be if I may transfer that digital camera that was wanting on the 2D scene and transfer it into the nook of the SCUMM Bar? And if we did that, wouldn’t it nonetheless stay as much as the imaginations of followers over time? Dwelling as much as the expectations of as many gamers as doable has been a extremely attention-grabbing inventive problem.

We’ve talked quite a bit concerning the story and the places, however will the gameplay right here differ from traditional Sea of Thieves, too? Is that this a Sea of Thieves tackle point-and-click?

We had a terrific alternative with Legend of Monkey Island to actually rethink character interactions. Prior to now, we’ve had full-voiced cutscenes, however if you speak to NPCs within the sport itself you’d simply be studying the textual content on display screen. In Legend of Monkey Island all the interactions with characters are absolutely voiced, and there’s extra of a forwards and backwards by way of the questions that you just ask them and what they are saying again, creating partaking conversations with the NPCs.

Sea of Thieves: The Legend of Monkey Island Screenshot

It was additionally necessary to us to lean into the puzzle gameplay usually seen inside the Monkey Island collection. What’s nice about Sea of Thieves is it’s already fairly a bodily world the place you work together with bodily gadgets in fairly a tangible manner. It gave us a chance to say, ‘Right here’s Merchandise A, and then you definately discover Merchandise B after which you possibly can mix them’, which supplies you a brand new strategy to work together with the world. Utilizing gadgets and information from NPCs means there’s much more concentrate on that bodily puzzle-solving with gadgets on this planet. After all, there are additionally motion set items the place you’d need them, that means we nonetheless have these sort of climactic moments inside the Tales, however the core construction of the Tales is constructed round actually playful interactions with objects and mechanics on this planet.

The mechanics we’ve created for Legend of Monkey Island will share know-how ahead to the principle sandbox. We’ve overhauled our NPC dialogue system, so we will now have absolutely voiced characters, and there’s now AI pathing for NPC characters, so characters can transfer round on this planet freely working below their very own mind. There’s little mechanical parts as nicely – like we’ve added zip strains to those Monkey Island Tales, which I’d like to see make their strategy to the shared world.

Sea of Thieves: The Legend of Monkey Island Screenshot

Monkey Island, significantly the primary sport, is famously difficult with a few of its puzzles. How far in direction of “Rubber Hen With a Pulley within the Center” have you ever gone with your personal?

That’s a terrific query. We needed to strike a steadiness of feeling devoted to the texture of Monkey Island, however nonetheless be respectful of the truth that this can be a first-person expertise, the gameplay is extra visceral. Consequently, it’s just a little bit extra rapid. So we nonetheless need these psychological leaps that gamers could make to resolve puzzles, after which really feel nice having achieved it, however we’ve tried to make these puzzles really feel as relatable as doable.

And since it takes place in Sea of Thieves, the way you relate to the gadgets and what they really feel like they could possibly be used for is acquainted. You’ve additionally obtained the Tall Story e book, which is clearly a constant level throughout all of the Tall Tales, so we use that to provide gamers extra info. It’s virtually like a touch e book that you just’re taking with you, which supplies you little pointers.

“Insult Sword Preventing – we needed to do it. However I feel it additionally provides a brand new puzzle aspect to the fight in Sea of Thieves, which works actually properly.”

We additionally do little issues in point-and-click type. There isn’t an interplay in our sport to ‘Look’ at one thing, however in Monkey Island that was used to provide gamers extra context. In Legend of Monkey Island, if you method one thing, generally you’ll see tooltip textual content, not giving you the answer, however establishing an answer.

There’s one mechanic I feel lots of people are going to ask about – is Insult Sword Preventing in right here?

That was one of many first questions we requested after we determined you’d be capable of discover the total Mêlée Island. It felt like one thing as iconic as Insult Sword Preventing – we needed to do it. However I feel it additionally provides a brand new puzzle aspect to the fight in Sea of Thieves, which works actually properly.

Sea of Thieves: The Legend of Monkey Island Screenshot

So I obtained actually excited concerning the thought of together with Insult Sword Preventing, as a result of it means that you can have these extra visceral moments, as a result of it’s in first-person, you’re preventing your opponent straight. Nevertheless it’s additionally extra accessible as a result of the majority of the movement of fight is dealt with via the quips and the retorts, and the way you construct up that information of the insults.

What actually comes via to me is that you just appear simply as enthusiastic about placing these places into your sport as you might be about telling this story. Do you suppose gamers will probably be spending as a lot time exploring what you’ve constructed as they may occurring this journey?

What actually excites me is that – when you activate the Tales, and when you sail via the Tunnels of the Damned – you’re straight on Mêléeisland. I can’t wait to see our group use the church to stage their mock weddings, or simply spend time collectively, sitting down on the seats within the Scumm bar ingesting grog. I feel it’s going to be enjoyable for gamers to simply return to and, as a result of they’re these freeform places, simply spend time there with their mates – even should you’re not instantly pushing the Story ahead. I feel there’s actual alternative there with the best way that Sea of Thieves is performed.


Sea of Thieves: The Legend of Monkey Island will probably be launched as three free month-to-month updates, starting on July 20.

Sea of Thieves Deluxe Edition

Xbox Live

Sea of Thieves Deluxe Version

Microsoft Studios

☆☆☆☆☆
828

★★★★★


$49.99

$24.99

Xbox Reside Gold membership required to play on Xbox One; offered individually.

=========

Rejoice 5 years of Sea of Thieves with this particular version, which features a copy of the sport with all everlasting content material added since launch, plus a wide-ranging assortment of additional cosmetics and collector’s gadgets. Along with the 2023 Version bonus content material – Hunter Cutlass, Hunter Pistol, Hunter Compass, Hunter Hat, Hunter Jacket, Hunter Sails and 10,000 gold – this version of the sport comes with an extra Deluxe Bundle containing the Black Phoenix Figurehead, Black Phoenix Sails, Crab Dab Emote, Deck Disguise Emote and 550 Historical Cash to be used within the Pirate Emporium.

Sea of Thieves 2023 Edition

Xbox Live
Xbox Play Anywhere

Sea of Thieves 2023 Version

Microsoft Studios

☆☆☆☆☆
983

★★★★★


$39.99

$19.99

Xbox One X Enhanced

PC Recreation Cross

Xbox Recreation Cross

Xbox Reside Gold membership required to play on Xbox One; offered individually.

=========

2023 Version Out Now
Rejoice 5 years since Sea of Thieves’ launch with this particular version of the sport, which features a copy of Sea of Thieves itself with all everlasting content material added since launch, plus a ten,000 gold bonus and a choice of Hunter cosmetics. The Hunter Cutlass, Pistol, Compass, Hat, Jacket and Sails will make sure you minimize a formidable determine as you set sail for journey!
Concerning the Recreation

Sea of Thieves presents the important pirate expertise, from crusing and preventing to exploring and looting – all the things you must stay the pirate life and turn out to be a legend in your personal proper. With no set roles, you could have full freedom to method the world, and different gamers, nevertheless you select.
Whether or not you’re voyaging as a gaggle or crusing solo, you’re sure to come across different crews on this shared world journey – however will they be mates or foes, and the way will you reply?

A Huge Open World
Discover an enormous open world full of unspoiled islands and underwater kingdoms. Tackle quests to hunt for misplaced loot, forge a fame with the Buying and selling Corporations and battle foes from Phantoms and Ocean Crawlers to Megalodons and the mighty Kraken. Strive your hand at fishing, make maps to your personal buried treasure or select from lots of of different non-obligatory objectives and side-quests!

Sea of Thieves: A Pirate’s Life
Play the Tall Tales to expertise Sea of Thieves’ distinctive narrative-driven campaigns, and be a part of forces with Captain Jack Sparrow in Sea of Thieves: A Pirate’s Life, an acclaimed unique story that brings Disney’s Pirates of the Caribbean crusing into Sea of Thieves. These immersive and cinematic quests present round 30 hours of the last word pirate journey.

A Recreation That’s All the time Rising
With every Season bringing in new sport options each three months alongside common in-game Occasions and new narrative Adventures, Sea of Thieves is a service-based sport that’s nonetheless rising and evolving. Verify again frequently to see what free content material has been newly added, and see how far you possibly can climb via every Season’s 100 ranges of Renown to earn particular rewards.

Turn into Legend
In your journey to turn out to be a Pirate Legend you’ll amass loot, construct a fame and outline a novel private type along with your hard-earned rewards. Adventurer. Explorer. Conqueror. What is going to your legend be?



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