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Screenshot by PC Invasion
In Halls of Torment, your character ranges begin from scratch with every new run. You’ve a half-hour if you wish to take them to stage 100 or increased. Taking advantage of your time is significant as you’re employed to finish quests that ask you to soar to these lofty heights. That can assist you get off on the suitable foot, right here is our information telling you get your characters to stage 100 in Halls of Torment.
Halls of Torment – get your characters to stage 100
You’ll most likely defeat the sport’s bosses and totally discover the assorted dungeons effectively earlier than you’re able to get every of the seven characters to stage 100. Don’t fear about that exact goal till very late within the sport. Once you’re lastly able to get your characters to stage 100, begin by doing the next:
- Equip the Jade Amulet.
- Equip different gear that focuses on vital assaults, elemental injury, and normal assault enhancements.
- Fully grasp all offensive blessings.
- Throughout your run, give attention to traits that enhance motion pace, vital assaults, and assault frequency.
- Select talents that quickly hearth highly effective projectiles.

Screenshot by PC Invasion
The above methods will set you up for achievement with every character, in case you observe them carefully, however let’s take a look at them in additional element.
The Jade Amulet will increase your XP achieve by 50%. This makes an enormous distinction all by itself. It’s the one piece of drugs each character ought to most likely equip as a way to get to stage 100. Nevertheless, it may’t get you there by itself. You will need to maximize your injury output.
Once you select gear, ensure to incorporate the amulet, which guidelines out utilizing the in any other case useful Collar of Confidence. This implies it’s important to discover another technique to reliably enhance injury output. For lots of lessons, meaning equipping the Ruby Circlet, which provides a bonus to wreck deal to burning enemies.

Screenshot by PC Invasion
Grasp all your blessings, as potential. If it’s important to skip any of them, lose those associated to protection. When you’re killing enemies rapidly sufficient to realize ranges and get to stage 100 inside the time restrict, defenses and HP are much less essential. Priorities are Assault Pace, Space/Mission Measurement, Injury, Period, Motion Pace, Impact on Hit Probability, Assault Vary and even Pickup Vary. Additionally enhance your Fireplace Injury and Lightning Injury.
As you choose traits, work on offensive enhancements first. You have to defensive capabilities, however go along with choices that improve Protection or Block scores whereas offering secondary results. Some examples embody enhanced motion pace, well being regeneration, or increased most HP. It’s additionally helpful to enhance your pickup vary and motion pace. That manner, you spend much less time gathering XP. In any other case, something associated to vital assault injury and frequency on your major weapon is vital. If in case you have Reverberant Tinkture, use it to double the consequences of traits that enhance vital assault percentages.
Lastly, go along with talents that hit continuously. Dragon’s Breath is the one area-of-attack means I make a precedence. I additionally like Kugelblitz, because the upgraded model distributes injury effectively. In any other case, Transfixion and Phantom Needles are my favorites and Ring Blades or Arcane Splinters can work in a pinch. Improve talents early. Give attention to hearth charge enhancement and significant hit share. Talents clear up weak enemies and maximize XP drops.
Halls of Torment is out there to buy on Steam.
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