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https://preview.redd.it/8xselmltohqb1.jpg?width=1262&format=pjpg&auto=webp&s=78dde683618460ff797ca02b67c63423227c3bc2 https://preview.redd.it/omc19ebuohqb1.jpg?width=1262&format=pjpg&auto=webp&s=4b515b535589fc775b830271c665422491497b12 I attempted to extract some sprite information from a recreation I play. However I discovered that the listing of the file is now modified to the skin of UnityCache folder, and assetstudio can’t detect the unity file existence. The file identify is identical, and variations I can discover are solely the disaprearance of 'UnityFs' code I may discover in hex editor, and of _info file. Is that this taking place due to that hashcode one thing doesn't slot in assetstudio's? How can I remedy this and extract the sprites once more? submitted by /u/Hot_Bee_7266 |
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