In complete, Slay the Princess has ninety-seven achievements; that will look like loads, however you’ll get all of them when you play by way of every part. Right here’s a Slay the Princess all achievements walkthrough to get you to that finish purpose.
Slay the Princess: The way to get all achievements
Beginning off, your first achievement is almost certainly The Actual Slay the Princess Begins Right here. That is achieved by finishing a primary loop of the game- any route, any chapter two or three, so long as you get to the second mirror. Past that, we’re going route by route for this Slay the Princess: All achievements walkthrough.
The Spectre
- An Evanescent Vessel (Hidden): Deliver the Spectre to the Shifting Mound by letting her possess you and letting her go away or stabbing your self.
- The Exorcist: Let The Princess possess you, then stab your self.
- Coronary heart-ripper: Anger the Princess into killing you by repeatedly attempting to the touch/slay her or refusing her request.
- Hitchiker: Let the Princess possess you and go away the cabin.
The Nightmare
- A Terrifying Vessel (Hidden): Deliver the Nightmare to The Shifting Mound by leaving the cabin together with her.
- A Scattered Vessel (Hidden): Deliver the Second of Readability to the Shifting Mound. Achieved by reaching the third chapter through attempting to withstand, however not slay, the Nightmare.
- Terminal Velocity: Slay the Nightmare whereas on the steps after agreeing to let her go away.
- A World of Terror: Depart the cabin with The Nightmare.
- A Monolith of Concern: Attempt to run away or refuse to assist her.
- No Exit: Slay the Nightmare on the backside of the steps.
The Wraith
- A Seething Vessel (Hidden): Deliver the Wraith to The Shifting Mound. This route is achieved by attempting to kill both the Nightmare or the Spectre.
- The Exorcist III: Throw your self into the void when the Wraith takes over your physique.
- The Passenger: Get possessed and go away the cabin.
The Damsel- Slay the Princess All achievements walkthrough
- A Loving Vessel (Hidden): Deliver the Damsel to The Shifting Mound by leaving the cabin together with her.
- An Idealized Vessel (Hidden): If you free the Damsel, interrogate her about what she needs till the Shifting mound takes her.
- Romantic Haze: Depart the cabin with out killing her.
- And so they lived fortunately ever after: Full the Damsel route through interrogating her till The Shifting Mound takes her.
- Ladykiller: Slay the Damsel.
The Prisoner
- A Guarded Vessel (Hidden): Get your self locked in by the shackle and look forward to time to cross.
- A Gratuitous Vessel (Hidden): Take the Princess’ head out of the cabin after giving her the knife.
- Jail of the Thoughts: Examine the shackle and get your self chained by it.
- Coldly Rational: Slay the Prisoner.
- Stressed Ideas: Slay the Prisoner, then attempt to settle for the Narrator’s reward.
- Speaking Heads: Give the Prisoner your knife.
The Gray
- A Burning Vessel (Hidden): Full the Gray route by killing the Damsel and delivering the vessel to The Shifting Mound.
- A Mournful Vessel (Hidden): Full the Gray route by killing the Prisoner and delivering the vessel to The Shifting Mound.
- Burning down the home: Full the Gray route by killing the Damsel.
- And all this longing…: Full the Gray route by killing the Prisoner.
The Adversary
- A Fierce Vessel (Hidden): Take the knife and combat The Adversary precisely how she needs you to.
- A Tunneling Vessel (Hidden): Full the route on The Eye of The Needle. This route is achieved by combating The Adversary however not in the way in which she asks for.
- Strike me down…: Refuse to combat The Adversary and persist with your weapons.
- I didn’t hear no bell: Struggle the Adversary unarmed, then refuse to surrender.
- That which can’t die can’t die: After attacking the Adversary as she needs, ask her about ‘getting it’, then take the free shot and keep downstairs.
- That shouldn’t have labored: See above. Stab her when she asks.
- The blind main the blind: Flee from The Eye of the Needle, lead her exterior, then inform her she’s free now. Requires shedding the earlier combat.
- A large open subject: Lure The Eye of the Needle exterior, then assault her. Requires shedding the earlier combat.
The Tower
- A Dominant Vessel (Hidden): Deliver The Tower to The Shifting Mound by agreeing to free her.
- A Godly Vessel (Hidden): Deliver the Apotheosis to The Shifting Mound by defying the Tower.
- The Finish of One thing: Defy The Tower (simplest way is to withstand her with out the knife) and watch her develop into The Apotheosis.
- Godkiller: Slay the Tower by taking the knife and defying her at each step.
- Your Obedient Servant: Click on the choice to pledge your self to The Tower.
The Fury
- An Unwound Vessel (Hidden): Undergo the Fury route by attempting to kill The Tower or refusing to combat The Adversary.
The Beast
- A Feral Vessel (Hidden): Get devoured by The Beast by standing nonetheless or speaking to her, then inform her she will simply go away with you.
- A Wordless Vessel (Hidden): Deliver The Den to The Shifting Mound by dodging The Beast.
- Flight: Dodge The Beast at each flip, then on chapter three run away by luring her into the shadows.
- Dissolving Will: Unlocks with A Feral Vessel.
- Opossum: Play useless.
- Freeze: You’ll be able to solely get this achievement when you’ve already accomplished The Witch route and gotten The Wild by way of it. Choose any choice in addition to to maneuver if you come downstairs.
- You’ll be able to’t maintain this up without end: Proceed to dodge each time you’re given the chance.
- Struggle: Select to combat the Princess with the knife.
- Ahab: Deliver the knife down and get devoured, then strike on the flesh on each spherical of decisions.
The Witch- Slay the Princess: All achievements walkthrough
- An Untrusting Vessel (Hidden): Both backstab the Witch, get backstabbed by the Witch, or make her go first and get locked within the cabin.
- A Thorny Vessel (Hidden): Give the Knife to The Witch, then play by way of the following route.
- The Scorpion: Backstab The Witch with the knife on the way in which out of the cabin.
- The Frog: Go first up the steps and be attacked by The Witch.
- Previous Life Gambit: Give The Witch your knife.
- Knives Out and Masks Off: Assault The Witch.
- Enjoying it protected: Depart The Witch within the basement.
- Turning Over a New Leaf: Free The Thorn.
- True Love’s Kiss: Do the above, then decide the choice to kiss her.
- Belief Points: Attempt to kill The Thorn.
- Abandonment: Depart The Thorn behind.
The Wild
- An Limitless Vessel (Hidden): Associate with The Princess’ want to bury the hatred in your coronary heart.
- A Wounded Vessel (Hidden): Gaze on the hatred in your coronary heart.
- A Glimpse of One thing Larger: Ditto as Limitless Vessel.
- The Wound: Gaze on the hatred in your coronary heart, then kill it.
The Razor
- A Sharp Vessel (Hidden): Proceed by way of The Razor route with the knife.
- A Beating Vessel (Hidden): Proceed by way of The Razor route with out the knife.
- Water and Metal: Ditto for having the knife.
- Be Formless, Shapeless: Ditto for not having the knife.
The Stranger
- The Phantasm of Selection: Proceed by way of The Stranger route.
Associated: Slay the Princess: All endings information
- The Good Ending: Slay the Princess with out dying on chapter one and settle for the Narrator’s reward.
- You’re on a path within the woods…: Get to the top of the sport, protest changing into a god, take the knife, and comply with reset every part with the Princess, then attempt to play by way of the sport once more.
- Unusual Beginnings: Full a playthrough with The Stranger as your first Princess, then protest godhood and go to the cabin.
- Dying of the Creator: Discuss to the Narrator within the mirror till you run out of questions.
- I Don’t Want Solutions: When seeing The Narrator within the mirror, shatter it instantly.
- Our Track: Full any ending in addition to The Good Ending.
- And? What Occurs Subsequent?: Depart the cabin with The Princess by protesting changing into a god together with her and never taking the knife.
- There are not any endings: Break freed from the Assemble with The Shifting Mound.
- By way of Battle: Protest changing into a god, get to the cabin, and don’t take the knife. Sit with The Princess.
- A brand new and endless daybreak: Follow attempting to Slay the Princess till the top.
- The Physique: Get to the top of the primary route and peer within the mirror.
- The Bloat: Get to the top of the second route and peer within the mirror.
- The Decay: Get to the top of the third route and peer within the mirror.
- The Stays: Get to the top of the fourth route and peer within the mirror.
- The Lengthy Quiet: Get to the top of the fifth route.
- I By no means Left Your Facet: Attempt to outwait going again with The Shifting Mound.
- Denial: Depart on chapter two or three as soon as.
- Anger: Depart on chapter two or three twice.
- Bargaining: Depart on chapter two or three thrice.
- Melancholy: Depart on chapter two or three 4 occasions.
- Acceptance: Depart on chapter two or three a last time.
- Just as you as soon as had been nothing: Refuse to enter the cabin on the second or third chapter till you’ll be able to’t anymore.
- A brand new and endless daybreak, and everybody hates you: Do a complete playthrough of chapter threes and piss off the Voices in your head as a lot as doable.
And with all that, you’re in any respect ninety-seven achievements, and accomplished! You will have 100% the sport so far as Steam is worried. That was lots of Princess slaying, time to take a break.
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