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Bandai Namco has launched the final trailer revealing the newcomer and final launch character for Tekken 8, Reina. In line with Tekken 8 director Kohei Ikeda in a brand new PlayStation Weblog publish, Reina “performs an important position in Tekken 8’s story,” and “regardless of her trendy and charming look, she exudes a charismatic sense of evil.” Tekken 8 will launch on January 26, 2024 PlayStation 5, Xbox Collection X/S, and PC through Steam. An identical trailer for an additional newly revealed newcomer Victor Chevalier was not too long ago revealed.
Assaults That Replicate Her Character and Acrobatic Motion Based mostly on Taido
Reina employs an acrobatic combating model rooted in Taido, utilizing swift and brutal methods reminiscent of knife-hand strikes, eye pokes, and scratching that mirror her character. She makes use of a particular motion referred to as Sentai to shut the space rapidly and launch rushes, whereas Unsoku permits her to ship highly effective assaults with agile footwork, demonstrating a speedy and aggressive fight strategy. As well as, Reina has in some way acquired methods like Wind God Fist and Spinning Demon, synonymous with the Mishima-style karate, and even reveals an influence fighter facet, delivering highly effective strikes from the Heaven’s Wrath stance as soon as utilized by Heihachi, who’s now deceased. Her offensive capabilities close to partitions, specifically, are among the many most potent of all characters.
Reina is a personality that emphasizes duality in numerous facets. To create a definite counterpart to the highly effective Mishima-style karate, we selected Taido because the second combating model. Taido is understood for its swish and speedy actions, with sharp and agile assaults. When producing Reina’s Taido methods, we collaborated with the famend professional, Mr. Tetsuji Nakano, who has gained the Taido World Championships 4 instances. Mr. Nakano will not be solely educated in Taido but additionally in numerous different martial arts. His recommendation on brutal methods helped convey out the distinctive options and persona in Reina’s actions much more.
A Design that Emphasizes the Duality in Reina’s Character
We had been desirous to work with Ms. Mariko Shimazaki, who had beforehand contributed as a designer for characters like Kazumi and Josie for Tekken 7. We contacted her to deal with the design throughout the early phases of brainstorming character ideas and key phrases, regardless of giving her the difficult process of capturing a real martial artist’s look with a daring combating model that blends components of Taido and Mishima-style karate, whereas being a younger girl who seems considerably mysterious and has that duality. She delivered an distinctive design.
Due to the design proposals we obtained from Ms. Shimazaki, the grand route for Reina was clear from the start. In creating the 3D mannequin, we labored on incorporating components associated to her hidden background and duality and how one can form it into an interesting design. So, please do maintain an eye fixed out for these facets.
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