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Persona 5 met with near-universal acclaim when it got here to the West in 2017, and was extensively credited with revitalizing the turn-based RPG after a years-long droop. Within the six years since its launch, some have argued that P5’s villains are excessively evil, however our real-world company overlords, power-hungry politicians, and morally wicked celebrities have solely confirmed themselves to be precisely as Persona 5 has all the time portrayed them. This recreation and its spin-offs are about as delicate as a boot, however I’m carried out entertaining any notion that it’s an inaccurate depiction of these in energy. The technique RPG spin-off Persona 5 Tactica is among the collection’ finest explorations of that villainy, on high of being the most effective remixes of the collection’ turn-based mechanics.
Persona 5 Tactica slots itself into the tail finish of Persona 5’s story, with the Phantom Thieves dragged into dungeons primarily based round a personality’s notion of somebody they’re in battle with. A lady who needs to enter a loveless marriage for energy seems as a tyrannical dominatrix, whereas a father who needs to regulate his son reveals up as a messiah-like determine who guidelines civilians all underneath the pretense of “love.” Tactica exaggerates energy dynamics to the purpose that they’re afforded supernatural powers, however the precise relationships and trauma it explores nonetheless ring true.
Purchase Persona 5 Tactica: Amazon | Greatest Purchase | GameStop
The Phantom Thieves are pulled into this example by proximity, however the recreation isn’t actually about them. It’s about newcomers just like the aggressive revolutionary Erina and Toshiro, a politician who has someway discovered himself within the Metaverse. Sidelining the principle forged is usually the method for Persona spin-offs, which might be irritating. However by the tip of Tactica I virtually didn’t thoughts, as Erina and Toshiro rank very excessive on the listing of Persona spin-off stars.
These characters are the draw within the early hours, as Tactica’s turn-based battles begin out sluggish and get extra strategically satisfying as the sport presses on. However the true attraction right here is Persona 5 Tactica’s tales of the facility of friendship—and seeing how these iconic characters proceed to evolve—or don’t.
Bringing the techniques to Persona 5 Tactica
Admittedly, Tactica’s lengthy, overly tutorialized opening chapter almost did me in. It’s rote, depersonalized, and poorly paced. The primary chunk of the sport is deceptively easy as you get acquainted with transferring throughout a grid, manipulating enemy formations, and gaining management of the map.

Gone are the basic strengths and weaknesses which can be key to victory in mainline Persona video games. In Tactica, you’ll must concentrate on displacement, holding positions, and utilizing cowl. Spells like Morgana’s wind assaults will now blow enemies out of canopy and expose them for a follow-up assault. Ryuji’s electrical skills will shock an enemy so it can’t transfer. These are attention-grabbing recontextualizations of acquainted gameplay mechanics nevertheless it takes too lengthy to really feel a way of mastery and progress. For a lot of Tactica’s first world, my staff of three felt disparate, somewhat than a cohesive unit aspiring to at least one aim.
Accessing new mechanics in Tactica unlocks a way more rewarding recreation. As soon as the coaching wheels are off, you are able to do chained combos with a number of occasion members and arrange highly effective finishers. It’s also possible to unleash Tactica’s model of an All-Out Assault by making a triangle formation between all three of your occasion members, dealing excessive harm to any enemies inside its boundary. I used to be all the time stunned by how liberally Tactica outlined a triangle, and by swapping to different characters and transferring them round, I managed to drag off a number of All-Out Assaults that spanned a complete map, typically by pleased accident.
Persona 5 Tactica makes numbers go up

Tactica’s puzzle-like battles might be rewarding, however character builds really feel far more restricted than style contemporaries like Fireplace Emblem: Three Homes or Baldur’s Gate 3. Gear and builds are largely boiled down to purchasing a extra highly effective firearm, or leveling up your ability tree for only one spell. Sub-Personas enable every occasion member to have a secondary set of abilities, however they principally really feel like extra of the identical. When you study enemy weaknesses within the mainline Persona video games, random encounters can start to really feel repetitive. Nonetheless, the fashion and rhythm makes them entertaining to play, like buzzing a well-known tune. The movement of battles in Tactica is analogous, however this spinoff principally depends on environmental twists to shake issues up. Due to this, there’s little incentive to combine up your occasion from map to map, and that seems like a missed alternative.
As enemies develop into extra formidable and maps extra intricate, motion is your finest asset in Tactica, and a few Phantom Thieves cowl floor extra rapidly than others. This may be crucial for later maps the place you’ll need to function a number of switches concurrently as a way to progress. However by way of sheer assault and protection, just about everyone seems to be well-equipped sufficient to deal with any opponent, which makes characters really feel interchangeable. I just about by no means had Ann or Haru in my occasion, as a result of there was little cause to make use of them over anybody else.
As a substitute of getting particular person storylines to observe, Tactica largely focuses on the Phantom Thieves as a gaggle. In consequence, everyone seems to be kind of Flanderized to create space for newcomers Erina and Toshiro to take care of the highlight. Nonetheless, Tactica had sufficient beautiful moments between the crew that I discovered myself nonetheless simply as smitten with them as I’ve ever been, at the same time as I’m left questioning what number of extra Persona 5 spinoffs we actually want.
Tactica’s finest scenes and fights might come later than I’d like, however there are some unbelievable moments buried underneath the standard Persona spinoff issues. I’m nonetheless undecided what the longer term holds for the Phantom Thieves, however I do know that I need to see them transfer ahead, and Tactica doesn’t really feel like a definitive word to exit on. This recreation isn’t actually about them as a gaggle of teenage vigilantes, however it’s about what they’ve impressed of their heroics and the less-glamorous actuality of combating for a greater future.
Up to now, it was cleaning to play because the Phantom Thieves, coming collectively to deliver down corrupt individuals in energy. However today, I’m so fucking drained. I’m exhausted. I guess you’re, too. That’s why it’s refreshing to see that the Phantom Thieves and their latest allies are exhaused, too.
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