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Former Rockstar Video games developer Mike York has stated that GTA 6‘s debut trailer featured in-game scenes versus pre-rendered cinematics. York is a veteran animator who spent over 5 years at Rockstar engaged on video games like GTA V and Pink Useless Redemption 2.
Former Rockstar Video games animator breaks down GTA 6 trailer
In a video printed to his YouTube channel, York offered a breakdown of the trailer and revealed why GTA video games take so lengthy to make.
“That is an in-game cutscene,” York stated. “Numerous the video games you see are completed with, like, cinematics, they usually reduce to a scene, and it’s not all in-game. It’s form of pre-rendered, and you then see it, however the whole lot you see in a GTA sport is all completed in-game.”
York went on to emphasize that “each single” cutscene followers see is in-game and stated that any constructing gamers see within the trailer they’ll have the opportunity get into, climb, and soar off of. “This sport could be very elaborate,” York continued. “That’s why it takes them so lengthy to make.”
York left Rockstar Video games in 2017. He’s additionally had transient stints at Sony, the place he labored on Uncharted 2 and God of Conflict Ragnarok.
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