In want of an Anime Champions Simulator Black Gap Orb information? We’ve it right here! Our information has all you want to know! Discover out what the Black Gap Orbs are. The place to search out them. Plus, what you acquire from cracking them open.
Anime Champions Simulator is a Roblox recreation developed by the creator behind the ever-popular Anime Fighters Simulator. Discover the galaxy as you gather and meet acquainted faces! Acquire a variety of Champions to your arsenal, in addition to a wide range of Quirks you could make the most of throughout thrilling fight.
For extra details about Anime Champions Simulator, you may go to the sport’s official Roblox web page. We even have an Anime Champions Simulator Quirks and an Anime Champions Simulator Golden Spirit information! On the lookout for new Roblox video games to play? Check out our Haze Piece Gear 4 information.
Anime Champions Simulator Black Gap Orb
Wow, what a title! Let’s get into the information.
What Are The Black Gap Orbs?
Black Gap Orbs are used to realize highly effective Champions from every world. Diamonds are spent to get Black Gap Orbs and may be obtained both from the in-game store or inside Champion Metropolis on the Black Gap Orb outpost. Black Gap Orbs are essentially the most rewarding capsules that Anime Champions Simulator can provide a participant. Although, with a hefty value of 6.99K Diamonds per Orb, it’s undoubtedly for the long-time gamers. (Except you purchase Diamonds with Robux after all!).
How To Use Them
Upon getting the Diamonds, merely hit the store icon on the left of your display screen, or head to Champion Metropolis and manually open the orbs there!
Champions You Can Achieve
These are the fighters you may presently get from cracking open the Orbs.
Widespread
- Slime 33.5% probability of acquiring
- Popstar 33.5% probability of acquiring
Uncommon
- Handyman 20% probability of acquiring
Epic
- Snake Man 10% probability of acquiring
Legendary
- Kioken Black 2.5% probability of acquiring
Legendary
- Strongest Swordman 0.5% probability of acquiring