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Jaheira is among the non-main recruitable companions you’ll meet in Act 2. Should you do find yourself recruiting the companion Jaheira, you’ll have to learn about the most effective construct for her in Baldur’s Gate 3.
She begins off as a Circle of the Spores Druid, however I don’t assume that’s sufficient to maintain her round. I’ll be giving her a multiclass construct that’ll make her a singular however useful member of the celebration.
Baldur’s Gate 3: Finest Jaheira companion construct
This Half-Elf Druid may definitely be helpful as a Circle of the Moon druid, however I as an alternative would make that for Halsin’s construct. As a substitute, Jaheira would show helpful as a Circle of the Spores Druid/Wildheart Barbarian multiclass, and right here’s why.
Finest Jaheira Skill Scores in BG3
Multiclass builds will be tough when it’s essential to prioritize a number of Skill Scores. For Jaheira, the principle two that matter most are Knowledge, Structure, and Energy. Knowledge is her spellcasting focus, Structure will enhance her AC (by means of Unarmored Protection) and well being, whereas Energy will buff her melee assaults. Dexterity is vital too, however I’d preserve Charisma and Intelligence fairly low.
Skill | Rating |
---|---|
Energy | 14 |
Dexterity | 12 |
Structure | 15 (+1) |
Intelligence | 8 |
Knowledge | 17 (+2) |
Charisma | 8 |
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Jaheira Druid (7)/Barbarian (5) leveling information in BG3
- Degree 1: Druid 1
- Degree 2: Druid 2
- Select Circle of the Spores subclass.
- Bone Chill cantrip.
- Halo of Spores: As a Response, summon a cloud of spores that offers 1d4 Necrotic injury.
- Symbiotic Entity: An Motion permitting you to realize 4 temp HP per Druid degree, and your weapon/unarmed assaults deal an extra 1d6 Necrotic injury.
- Wild Form kinds: Badger, Cat, Spider, Wolf.
- Select Circle of the Spores subclass.
- Degree 3: Druid 3
- Circle of the Spores spells: Blindness, Detect Ideas.
- Degree 4: Druid 4
- Select feat: Skill Rating Enchancment
- Wild Form kind: Deep Rothe
- Degree 5: Druid 4, Barbarian 1
- Rage: Achieve Resistance to bodily injury, deal further melee/thrown injury, and achieve Benefit on Energy checks/saving throws.
- Unarmored Protection: When not carrying armor, add CON and DEX modifier to AC.
- Degree 6: Druid 4, Barbarian 2
- Reckless Assault: As an motion, till your subsequent flip, achieve Benefit on all assault rolls. Enemies may have Benefit on assault rolls towards you.
- Hazard Sense: Achieve Benefit on DEX saving throws towards traps, spells, and surfaces. Should not be Blinded or Incapacitated.
- Degree 7: Druid 5, Barbarian 2
- Wild Strike: In Wild Form, could make an extra assault after making an unarmed strike.
- Circle of the Spores spells: Animate Useless, Gaseous Type.
- Degree 8: Druid 6, Barbarian 2
- Wild Form kinds: Panther, Owlbear.
- Halo of Spores injury will increase to 1d6 Necrotic.
- Fungal Infestation: Elevate a Zombie from a corpse till subsequent Lengthy Relaxation.
- Degree 9: Druid 6, Barbarian 3
- Select Wildheart subclass
- Converse with Animals spell (as soon as per Lengthy Relaxation).
- Bestial Coronary heart: Bear
- Whereas raging, you should utilize Unrelenting Ferocity (heal your self whereas raging) and achieve Resistance to all injury in addition to Psychic injury.
- Select Wildheart subclass
- Degree 10: Druid 6, Barbarian 4
- Select feat: Struggle Caster
- Achieve Benefit on Focus checks for sustaining a spell, and may solid Stunning Grasp at an enemy transferring out of your melee vary.
- Select feat: Struggle Caster
- Degree 11: Druid 7, Barbarian 4
- Circle of the Spores spells: Blight, Confusion.
- Degree 12: Druid 7, Barbarian 5
- Further Assault: Can assault twice in a single flip.
- Quick Motion: Motion velocity will increase by 3m when not carrying Heavy Armor.
Though you do solely get two Feats with this construct, there are a ton of bonuses to this multiclass. Combining Halo of Spores and Symbiotic Entity will create a large amount of Necrotic injury. In the meantime, I selected the Bear Bestial Coronary heart just because it will possibly preserve Jaheira up within the battle casting spells and sustaining Symbiotic Entity.
For Feats, I made certain to enhance her Knowledge, since that’s an vital stat to maintain excessive for spellcasting. And Struggle Caster is nice for any spellcaster who makes use of Focus spells lots. Throughout Wild Form, Jaheira can hit twice, and out of Wild Form she has Further Assault to do the identical. There are a ton of avenues to discover throughout fight for Jaheira.
Associated: Baldur’s Gate 3: Druid class information – Finest race, background, and spells
Finest Spells for Jaheira in BG3
- Cantrips
- Degree 1
- Remedy Wounds
- Ice Knife
- Entangle
- Degree 2
- Flame Blade
- Maintain Individual
- Detect Ideas
- Degree 3
- Animate Useless
- Name Lightning
- Plant Progress
- Degree 4
- Blight
- Ice Storm
- Greedy Vine
Though Jaheira received’t achieve entry to fifth and sixth degree spells, there are tons of nice choices nonetheless out there. Steering is critical for enhancing any ability checks, whereas Thorn Whip can drag an enemy in direction of you.
Remedy Wounds is your typical therapeutic spell, and Ice Knife can deal injury whereas additionally making a slippery icy floor seem. Spells like Entangle will be good to solid inside your Halo of Spores to maintain enemies inside it.
The identical goes for Maintain Individual, which may power enemies to remain inside your cloud. There’s additionally Flame Blade, which doesn’t require Focus and offers Hearth injury. Detect Ideas is actually helpful, as it will possibly will let you learn individuals’s ideas throughout conversations.
Then there’s Animate Useless, excellent for getting some assistance on the battlefield. Name Lightning can shoot down Lightning injury, and you may solid it once more as a Cantrip. Plant Progress is a spell that may will impede motion of enemies inside your Halo of Spores.
Jaheira will at all times have Blight ready, which offers an unimaginable quantity of harm. Ice Storm is an efficient AoE Ice injury spell, whereas Greedy Vine is one other useful gizmo for dragging creatures again into your spore cloud.
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Finest weapons and armor for Jaheira in BG3
On the subject of respectable weapons for this multiclass construct, there’s lots you may select from. You need one thing that’ll deal a good quantity of harm, so don’t go for a employees. Listed below are some excellent choices for Jaheira:
- Thorn Blade: Can deal an extra 1d4 Poison injury, and may solid Ensnaring Strike.
- Selûne’s Spear of Night time: Achieve Benefit on WIS saves and Notion checks, get Darkvision, study Moonbeam and Moonmote spells.
- Ironwood Membership: Whenever you solid Shillelagh on it, you get Ironwood Concord (further 1d4 Bludgeoning injury).
- The Blood of Lathander: In case your HP reduces to zero, you regain 2d6 HP (allies close by achieve 1d6 HP), Lathander’s Gentle characteristic (undead grow to be blinded), and study Sunbeam spell.
- Handmaiden’s Mace: Offers Poison injury and units your Energy to 18.
For armor, you’ll be caught with clothes because you received’t be capable to achieve Rage advantages with armor on. There are nonetheless tons of nice clothes out there, and since your AC will add each your CON and DEX, try to be fantastic numbers-wise.
- Gown of the Weave: AC +2, achieve +2 bonus to spell save DC and spell assault rolls, and regain 1d6 HP once you succeed a saving throw towards a spell.
- Bonespike Garb: Achieve 15 non permanent HP once you Rage, scale back all injury by two, and when hit by a melee assault the attacker takes CON modifier quantity of Piercing injury.
- Gown of Supreme Defences: When Concentrating, add your spellcasting modifier to your saving throws and achieve +1 AC bonus.
- Enraging Coronary heart Garb: Positive aspects two turns of Wrath (+1 bonus to melee weapon injury) when Raging, and CON goes up by two.
Now that about the most effective companion construct for Jaheira in Baldur’s Gate 3, how about you try our construct information for Minsc, her finest bud?