Suicide Squad: Kill the Justice League will assist “a whole bunch” of construct mixtures throughout 4 characters at launch, based on recreation director Axel Rydby. Rocksteady Studios additionally pledged sturdy post-launch assist, and teased a “large” endgame.
Suicide Squad characters and customization designed round participant selection and freedom
Over on Suicide Squad’s Discord, Rydby mentioned that participant selection and freedom is likely one of the recreation’s core philosophies, and the builders need gamers to “make every character your individual.”
“At launch, we’re a whole bunch of potential mixtures and permutations for builds throughout our 4 characters, and that is one thing we’re including A LOT to in put up launch,” Rydby added. “We’re not supposed to speak about that right this moment although, however I’m actually excited for you all to see the cool stuff we’ve bought cooking.”
Elsewhere on Discord, Rydby mentioned that Suicide Squad comes with a “large” endgame that encourages gamers to grasp their character. “Our core philosophy for endgame was, primarily, mastery,” he wrote. “Mastery of your character, traversal, skills, enemy varieties, mission mechanics and, after all, your selection of construct.”
Individually in an interview with Play Journal (challenge 36), Rocksteady mentioned that Suicide Squad is “simply” the studio’s “greatest recreation story-wise.” Following a delay, the title will launch on February 2.