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Konami’s latest rhythm sport is Tremendous Loopy Rhythm Fort. It’s tremendous, loopy, and flips the script on what a rhythm sport may be. However is it on beat, or is the timing off?
Discovering your self within the titular fort, you’ll meet your host, King Ferdinand I. He’ll be your main contact throughout your keep within the fort – regardless of it being sorta in opposition to your will. You’ll make your method up the fort and thru the completely different hub worlds, fixing puzzles, doing chores for the King and chatting with the residents. You’ll start within the dank depths of the basement however quickly be pitching in with a revolution within the meat dimension and busting out prisoners within the cell tower. All whereas enjoying a number of minigames, after all.

The minigames in Tremendous Loopy Rhythm Fort all revolve round rhythm, however not solely. Some minigames get you simply hitting beats in time like your normal rhythm fare, however not like different video games within the style, Tremendous Loopy Rhythm Fort can have you leaping out of the rhythm half on a moments discover the place different components of the minigame happen. This may be so simple as pulling a lever throughout the room to take away an obstruction, or as convoluted as manning a cannon to coat meat-men in sauce, all earlier than leaping again on the beat. And even in case you’re not having to hop off the rhythm board, every stage nonetheless has a singular gimmick to set it aside from the others. It’s a novel idea and I’m shocked I haven’t seen it elsewhere. And with the choice to play with as much as three associates sofa co-op or on-line, issues can get fairly hectic as you delegate duties and whatnot.

The soundtrack is a giant hodgepodge of tunes. There’s hip-hop, nation, J-pop and metallic, simply to call a number of, plus a number of Konami classics thrown in, from titles like Castlevania, Dance Dance Revolution and Gradius. A variety of the music isn’t fairly my fashion, however there’s sufficient selection to seek out no less than a great few songs you take pleasure in.
However I’ve acquired some gripes. The sport opts to have the King offer you humorous banter to introduce the minigames, however I actually suppose a number of the video games couldve benefited from a much less diegetic type of rationalization, just like the minigame intro playing cards you get in Mario Social gathering. There have been too many video games I didn’t realise I’d flunked till the tip of a three-minute tune simply due to mentioned dangerous intros. On this similar vein, a number of the video games I favored greatest have been those with easy gimmicks, just like the one the place the rhythm board spins extra wildly the longer the tune goes on. The poor rationalization additionally bled into exploring the hub worlds, the place the “hints” about the place to go subsequent have been by no means fairly as clear as the sport would have you ever imagine.

A variety of the video games didn’t appear to be well-balanced for the single-player expertise both. Some minigames may offer you a goofy NPC to assist out, whereas others don’t offer you something after they actually ought to. It’s like there’s an expectation for the sport to solely be performed in get together mode, regardless of selling the single-player mode as a viable possibility. I additionally observed my character drifting round a bunch, and I haven’t skilled any Pleasure-Con drift earlier than or after Tremendous Loopy Rhythm Fort so I’m gonna pin that on the sport too.
So, Tremendous Loopy Rhythm Fort, hey. It’s acquired some neat concepts, a cute artwork fashion, an honest sense of humour and a few enjoyable songs. However in the end, I don’t suppose they caught the touchdown. If you’d like a singular rhythm sport to play with some associates otherwise you wanna play jam out with Konami bangers, look out for a sale, however in any other case, I’d most likely give this one a miss.
Ranking: 2/5
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