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Shock! Ultrawings 2, a mission-based flight sim beforehand out there on PC and Meta Quest, is out now on PlayStation 5 and PSVR2. Followers who have been excited to play the sequel on Sony’s console had no concept the sport was launching immediately. And it seems, the builders didn’t know both and are actually making an attempt to determine what occurred.
On January 25, Ultrawings 2 launched on PSVR2. Beforehand, the builders behind the sport—Bit Planet Video games—had confirmed {that a} model of the flight sport was deliberate to launch on PlayStation’s VR headset. Initially, the discharge window was set for sometime in late 2023. However that didn’t occur. Nonetheless, when the sport all of a sudden dropped on PSN late final night time, many followers who had been following it carefully assumed the builders had shadow-dropped the flight sim a number of weeks after its initially scheduled PSVR2 launch. However that wasn’t the plan.
On January 26, the builders confirmed the sport’s launch was a complete shock to them, posting: “Shadow dropping Ultrawings 2 on PSVR2 immediately was not on our 2024 bingo card however, properly, right here we’re.”
In a reply to somebody asking in the event that they shouldn’t have purchased and put in the sport, Bit Planet defined that the discharge was “unexpected” and that the construct has some “comparatively minor points” which have already been mounted in a patch that was speculated to launch alongside the sport however will now be launched a number of days later.
Did Sony by accident launch Ultrawings 2 early?
Kotaku spoke to Bit Planet and requested what occurred. Was it a mistake on Sony’s half, as some have assumed on-line?
“We don’t assume so,” Bit Planet advised me. “We don’t know what occurred. It might be one thing we did or didn’t do. Simply don’t know (but). I’ll say we don’t assume Sony by accident launched the sport.”
In a Reddit submit, a developer on the sport reiterated that they didn’t know what occurred, however steered that they may haven’t up to date the discharge date data on the PSN’s backend.
“We had set an Estimated Launch date for two/9 and, properly, look what occurred. With that stated, I believe there may be a completely separate part for REAL launch dates that was set to late final 12 months that wasn’t up to date,” stated the developer on Reddit.
After Kotaku contacted the developer, Bit Planet posted a new tweet explaining the state of affairs and added: “On the plus aspect the Dayish 1 patch has been submitted and must be out inside days.”
It’s an odd launch for positive, and I assume the devs aren’t completely happy they didn’t get to roll out deliberate advertising and marketing forward of Ultrawings 2’s launch. However alternatively, hey, take a look at that, we’re all speaking about Ultrawings 2 on PSVR2.
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