Lifeless Cells “Enter the Panchaku” replace out now (model 1.20.0), patch notes
Posted on September 8, 2022 by Brian(@NE_Brian)
in Information, Change
The following main replace for Lifeless Cells, “Enter the Panchaku”, has simply gone reside on Change. This can present as model 1.20.0.
There’s tons that’s new right here, together with the Panchaku weapon, Bobby Outfit outfit, crossover content material with Soul Knight, and way more. That’s together with stability changes and bug fixes.
The total patch notes for the Lifeless Cells “Enter the Panchaku” replace (model 1.20.0) are as follows:
Essential options
- New Weapon: Panchaku Two pans tied collectively by a string, the right DIY weapon to tear via the island!Crits on enemies going through you.
- New Outfit: Bobby Outfit A brand new outfit impressed by the Beheaded’s design from the Lifeless Cells trailers, flaming head included.
- New crossover content material with Soul Knight: These options had been already within the Cell model of Lifeless Cells, we simply introduced them over to PC and Consoles!Weapon: Magic Bow, fires 5 slowly-moving, homing arrows.Outfit: Knight’s Outfit, impressed by Soul Knight’s character of the identical title.New lore room in Prisoners’ Quarters to unlock the blueprints!
- New Customized Mode Possibility: Legendaries SolelyTurns all weapons discovered within the run into legendary ones.
- Now you can pet your Pets when you find yourself in transition areas, by holding work together subsequent to them!
- We utterly reworked how Legendary Weapons work!– Eliminated the double stat scaling, however saved the colorless standing. They now scale in your highest stat solely. It was principally overpowered, relatively counter-intuitive (you needed to break up stats whereas you must do the alternative in non-legendary conditions) and not likely enjoyable (simply including extra harm on high of your harm).– Added a singular Legendary Affix to all Weapons. A Legendary Weapon will all the time have its Legendary Affix on high of its regular rolled ones. You could find a listing of all of the Weapons and their respective Legendary Affix beneath.
- Added new Double Stack Legendary Affix, which doubles the variety of stacks utilized by the weapon. (Issues like poison, fireplace, and so on.)
- Added new World Protect on Kill Legendary Affix.
- Added new Higher Secrets and techniques Legendary Affix, which upgrades the standard of secrets and techniques discovered within the floor or partitions by one tier.
- Added new True Evil Legendary Affix, offers triple harm however locks out the remainder of the loadout so long as the weapon is provided.
- Added new God Slayer Legendary Affix, will increase the crit multiplier of the weapon’s final hit.
- Added new Dying Root Legendary Affix, roots close by enemies on kill.
- Added new Mega Crit Legendary Affix, will increase crit harm by 75%.
- Added new Cascading Tomb Legendary Affix, distinctive to the Tombstone, doom impact can set off recursively.
- Added new Rebuild on Kill Legendary Affix, distinctive to the Damaged Toothpick, repairs the weapon on kill.
- Added new Pace Ball Legendary Affix, reduces the pause time between the assaults.
- Added new Tremendous Slice Legendary Affix, distinctive to Queen’s Rapier, will increase tremendously the vary of the fact slices.
- Added new Hearth on Hit Legendary Affix, places hit enemies on fireplace.
- Added new Double Bullets Legendary Affix, doubles the variety of projectiles shot by the weapon.
- Added new Triple Bullets Legendary Affix, triples the variety of projectiles shot by the weapon.
- Added new Golden Injury Legendary Affix, buffs the weapon’s harm primarily based on the participant’s present gold depend.
- Added new Stun Protect Legendary Affix, stuns any enemy parried by the defend.
- Added new Double Pace Legendary Affix, projectiles shot by the weapon go twice as quick.
- Added new Echo Legendary Affix, replays a grenade’s explosion a second time.
- Added new Larger Explosion Legendary Affix, will increase a grenade’s explosion radius.
- Added new Ice Walker Legendary Affix, distinctive to Ice Armor, the created armor by no means expires.
- Added new Tremendous Again Injury Legendary Affix, tremendously will increase the harm when hitting enemies within the again. Replace 30.1
Balancing
- Onerous Mild Sword and Pistol: slight harm buff to the sword and assault velocity buff to the pistol
- Hokuto’s Bow: procs much less typically + harm bonus buff
- Repeater Crossbow: crit harm nerf
- Queen’s Rapier: the delayed slice hits sooner
- Maw of the Deep: assault velocity buff
- Wrecking Ball: first and final assault are sooner
- Leghugger: now jumps on a close-by goal earlier than launching its reactivation assault + retains its progress state throughout cases of the article in a run
- Gilded Yumi: cost time barely decreased + now crits reliably on Mama Tick (to be in line with Impaler)
- Killing Deck: harm buff on the primary 2 assaults
- Hand Hook: now additionally crits when the thrown enemy hits one other entity
- Greed Protect: can now set off as soon as per enemy each 10 seconds + harm buff
- Frantic Sword: crit multiplier is now inversely proportional to your life (when at or underneath 50% max life)
- Abyssal Trident: slight harm buff
- Shrapnel Axes: slight harm buff
- Pollo Energy: now fires 1 extra egg + harm buff
- Smoke Bomb and Grappling Hook: scaling closely nerfed. It was scaling exponentially.
- Lightning Bolt: now crits one tick earlier and damages you 1 tick later
- Spiked Protect: crit harm buff
- Sonic Carbine: harm nerf
- Rapier: harm nerf
- Boy’s Axe: harm nerf, can’t roll the Further Ammo affix anymore and may’t be affected by Ammo mutation.
- Hunter’s Grenade: now not gives stats
- Crusher: its gradual is now much less efficient on bosses
- Maw of the Deep: its root is now much less efficient on bosses
- Bladed Tonfas: slight nerf of the crit multiplier
- Lacerating Aura: cooldown now begins on the finish of the impact as a substitute of beginning at solid
- New Crit situation for the Crowbar: now additionally crits on “monster” enemies (non-humanoid, non-mechanic). It nonetheless retains its outdated crit situation as properly, this isn’t a substitute.
- Elevated harm of the Hearth Trails affixes (projectile and working).Okay, right here comes the extraordinarily lengthy checklist of each weapon and their respective Legendary Affix.LEGENDARY AFFIXES IN 30.0 ALPHA
————————————————————————————- Melee Weapons
- Balanced Blade: Poison on Hit
- Spite Sword: Poison Pores and skin Space
- Murderer’s Dagger: Again Injury
- Blood Sword: Double Stack
- Twin Daggers: Run Pace on Crit
- Broadsword: World Protect on Kill
- Shovel: Higher Secrets and techniques
- Cursed Sword: True Evil
- Sadist’s Stiletto: Again Injury
- Swift Sword: Run Pace on Kill
- Big Killer: God Slayer
- Shrapnel Axes: Hearth Bullet
- Seismic Strike: Dying Root
- Struggle Spear: Run Pace on Crit
- Impaler: Again Injury
- Symmetrical Lance: Quad Injury Free & Ignore World Shields
- Rapied: Run Pace on Crit
- Meat Skewer: Again Injury
- Nutcracker: Dying Root
- Spartan Sandals: Hearth Toes
- Spiked Boots: Bleed on Hit
- Hayabusa Boots: Run Pace on Kill
- Hayabusa Gauntlets: Tremendous Crit
- Valmont’s Whip: Run Pace on Crit
- Wrenching Whip: Bleed on Hit
- Oiled Sword: Poison on Hit
- Torch: Double Stack
- Frantic Sword: Heal Mid Life
- Flawless: Run Pace on Crit
- Flint: Hearth on Hit
- Flawless: Run Pace on Crit
- Tentacle: Poison on Hit
- Vorpan: Hearth on Hit
- Flashing Followers: Bleed on Hit
- Scythe Claw: Dying Root
- Rhythm n’ Bouzouki: Hearth on Hit
- Crowbar: Again Injury
- Snake Fangs: Run Pace on Kill
- Iron Workers: Frost Protect
- Ferryman’s Lantern (Melee): Hearth on Hit
- Hattori’s Katana: Mega Crit
- Explosive Crossbow (Melee): Dying Freeze
- Tombstone: Cascading Tomb
- Oven Axe: Run Pace on Crit
- Toothpick: Heavy Stun
- Toothpick (Damaged): Rebuild on Kill
- Machete and Pistol: Bleed on Hit
- Onerous Mild Sword (Sword): Tremendous Crit
- Pure Nail: Dying Worm
- Bone: Run Pace on Crit
- Abyssal Trident: Run Pace on Crit
- Hand Hook: Poison on Hit
- Maw of the Deep: Triple Bullets
- Bladed Tonfas: Run Pace on Kill
- Wrecking Ball: Pace Ball
- Queen’s Rapier: Tremendous Slice
- Dagger of Revenue: Run Pace on Crit
- Gold Digger: Heavy Stun
- Panchaku: Hearth on Hit
- Ranged Weapons
- A number of-nocks Bow: Double Bullets
- Bow and Infinite Quiver: Poison on Hit
- Marksman’s Bow: Heavy Stun
- Sonic Carbine: Poison Bullet
- Infantry Bow: Bleed on Hit
- Fast Bow: Tremendous Crit
- Ice Bow: Robust Ice
- Heavy Crossbow: Pierce
- Heavy Crossbow (Reload): World Protect on Use
- Repeater Crossbow: Tremendous Pierce
- Repeater Crossbow (Quiver of Bolts): Pierce
- Ice Crossbow: Robust Ice
- Ice Crossbow (Piercing Shot): Dying Freeze
- Explosive Crossbow: Pierce
- Alchemic Carbine: Double Stack
- Boomerang: Further Ammo Few
- Hemorrhage: Bleed Propagation
- The Boy’s Axe: Further Ammo Few
- Struggle Javelin: Hearth Bullet
- Hokuto’s Bow: Tremendous Pierce
- Nerves of Metal: Tremendous Crit
- Throwing Knife: Bleed Propagation
- Electrical Whip: Again Injury
- Firebrands: Double Stack
- Ice Shards: Dying Freeze
- Pyrotechnics: Double Stack
- Lightning Bolt: World Protect on Kill
- Hearth Blast: World Protect on Use
- Frost Blast: Robust Ice
- Magic Missiles: Tremendous Pierce
- Blowgun: Poison Cloud on Hit
- Barrel Launcher: Dying Hearth
- Ferryman’s Lantern (Soul Shot): Hearth Bullet
- Onerous Mild Gun: Double Stack
- Killing Deck: Bleed on Hit
- Gilded Yumi: Hearth Bullet
- Cash Shooter: Tremendous Pierce
- Magic Bow: Double Bullets
- Shields
- Entrance Line Protect: Counter Assault
- Cudgel: Lengthy Stun
- Punishment: Dying Freeze
- Knockback Protect: Dying Root
- Rampart: Frost Protect
- Assault Protect: Heavy Stun
- Bloodthirsty Protect: Double Stack
- Greed Protect: Gold Injury Buff
- Spiked Protect: Mega Crit
- Parry Protect: Stun Protect
- Power Protect: Frost Protect
- Thunder Protect: Poison Protect
- Ice Protect: Robust Ice
- Deployable Traps
- Double- Crossb-o-matic: Pierce
- Sinew Slicer: Bleed Propagation
- Heavy Turret: Tremendous Pierce
- Barnacle: Poison Bullet
- Flamethrower Turret: Double Stack
- Cleaver: Double Stack
- Wolf Entice: Ice on Cease
- Crusher: Ice on Cease
- Explosive Decoy: Run Pace on Kill
- Emergency Door: Deployed Dmg
- Tesla Coil: Oil and Hearth on Destroy
- Scavenged Bombard: Double Pace
- Grenades
- Highly effective Grenade: Dying Freeze
- Infantry Grenade: Oil
- Cluster Grenade: Dying Hearth
- Magnetic Grenade: Echo
- Stun Grenade: Lengthy Stun
- Ice Grenade: Robust Ice
- Hearth Grenade: Larger Explosion
- Root Grenade: Dying Root
- Oil Grenade: Dying Hearth
- Swarm Grenade: Poison on Hit (sure, it applies to the biters’ assaults)
- Powers
- Dying Orb: Double Pace
- Twister: Poison Cloud on Hit
- Knife Dance: Bleed Poison
- Corrupted Energy: World Protect on Use
- Vampirism: World Protect on Use
- Tonic: Prolonged Length
- Grappling Hook: Hearth on Use
- Phaser: Poison on use
- Corrosive Cloud: Double Stack
- Lacerating Aura: Bleed on Hit
- Wave of Denial: Oil and Hearth on Use
- Wings of the Crow: World Protect on Use
- Nice Owl of Struggle: Tremendous Pierce
- Lightspeed: World Protect on Use
- Big Whistle: Dying Freeze
- Telluric Shock: World Protect on Kill
- <Spoiler Merchandise>: Run Pace on Kill
- Smoke Bomb: Run Pace on Use
- Mushroom Boi!: Poison Cloud on Hit
- Lightning Rods: Hearth on Cease
- Scarecrow Sickles: Double Bullets
- Ice Armor: White Walker
- Serenade : Run Pace on Crit
- Cocoon: Frost Protect
- Face Flask: Oil and Hearth on Use
- Pollo Energy: Dying Worm
- Leghugger: Bleed Propagation
- ————————————————————————————
- Legendary Gadgets now have the identical bonus degree as S-tier Gadgets Replace 30.1
- Decreased the possibility of rolling the Full Life Injury affix. Replace 30.1
- Decreased The Boy’s Axe affect harm. Replace 30.1
- LEGENDARY AFFIXES CHANGES IN 30.1 ALPHA
———————————————————————————— Replace 30.1- Hayabusa Gauntlets: Mega Crit Replace 30.1
- Onerous Mild Sword (Sword): Mega Crit Replace 30.1
- Fast Bow: Mega Crit Replace 30.1
- Nerves of Metal: Mega Crit Replace 30.1
- Murderer’s Dagger: Mega Crit Replace 30.1
- Sadist’s Stiletto: Tremendous Again Injury Replace 30.1
- Impaler: Tremendous Again Injury Replace 30.1
- Meat Skewer: Tremendous Again Injury Replace 30.1
- Crowbar: Tremendous Again Injury Replace 30.1
- Electrical Whip: Tremendous Again Injury Replace 30.1
- Hayabusa Boots: Tremendous Again Injury Replace 30.1
- Snake Fangs: Double Stack Replace 30.1
- Valmont’s Whip: Mega Crit Replace 30.1
- Leghugger: Bleed on Hit Replace 30.1
- Vampirism: Oil and Hearth on Use Replace 30.1
- Highly effective Grenade: Larger Explosion Replace 30.1
- ————————————————————————————Replace 30.1
- Bullets parried by the Cudgel will now stun enemies as properly. Replace 30.2
- Enormously decreased the lock on Wrecking Ball’s third and fourth assaults. Replace 30.3
- Full Life Injury just isn’t a starred affix anymore. Replace 30.3
- Barbed Ideas harm of every stack is decreased the extra arrows there are within the enemy. 1 arrow = 40dmg, 2 arrows = 74dmg, 3 arrows = 104dmg, and so on. Replace 30.3
- Eliminated Hand Hook’s first hit and tremendously decreased the lock of the final assault. Replace 30.3
- Added new Legendary Affix, unique to Serenade: Sturdiness Up, the sword pet by no means expires. Please observe that the one translations of this affix are in french or english for now. Replace 30.3
- Gilded Yumi rework.
– Decreased the ammo depend to 2.
– Now has a 2-hit combo, which shoots the second arrow sooner.
– Is now thought-about to be a Heavy Weapon.
– Elevated the general weapon velocity.
– Elevated the bottom harm, decreased the crit multiplier.
– Injury now not will get break up between hit enemies.
– Arrows now pierce all enemies.
– Bosses get dragged by the arrow extra.
– Decreased the arrow’s velocity.
– Now not stuns in an AoE on hit. Replace 30.3LEGENDARY AFFIXES CHANGES IN 30.3 BETA
————————————————————————————- Double Crossb-o-matic: Tremendous Pierce Replace 30.3
- Explosive Crossbow: Tremendous Pierce Replace 30.3
- Heavy Crossbow: Tremendous Pierce Replace 30.3
- Big Whistle: Echo Replace 30.3
- Twister: Double Pace Replace 30.3
- Spiked Boots: Run Pace on Crit Replace 30.3
- Cluster Grenade: Echo Replace 30.3
- Balanced Blade: Run Pace on Crit Replace 30.3
- Hank Hook: Bleed on Hit Replace 30.3
- Serenade: Sturdiness Up Replace 30.3
————————————————————————————
- Decreased the unlock prerequisite of Random Melee Weapon to 2 Unlocked Gadgets. Replace 30.4
- Counter Assault Buff affix now applies to any enemy as a substitute of solely the parried one, and may solely be triggered by participant assaults. Replace 30.4
- Talisman DoT Affixes now scale primarily based on the very best tier stat, as a substitute of the tier common. Replace 30.4
- Gold Gorgers now can’t assault or teleport to the participant in the event that they didn’t see the participant a minimum of as soon as. Replace 30.4
Stage design
- In Prisoners’ Quarters, if the participant has the Spider Rune however not the Vine Rune, the passage to the Sewers door will now use a selected room. Sure, it is a very particular change, don’t ask about it.
- Added Teleportation Monoliths earlier than the exits resulting in Forgotten Sepulcher. Replace 30.1
- Added an exit to Clock Tower in Graveyard, for instances the place the participant would get softlocked in any other case. Replace 30.1
- In Ramparts, prevented the exit resulting in Conjunctivius from being locked behind a Breakable Floor. Replace 30.1
Graphics & UI
- Reworked the Outfit Choice UI. It’s now a grid displaying the icons of all of the unlocked outfits, in addition to an in-game preview. Replace 30.2
- Weapons’ icons on the HUD now fade away when their controls are locked. Replace 30.3
- Mounted choices textual content getting out of the body when opened on the primary menu. Replace 30.4
High quality of life
- Uniformized the completely different velocity bonus feedbacks.
- Made double faucet enter choice for Dive Assault extra dependable and constant. Replace 30.3
Bug fixes
- Mounted Corrosive Cloud not triggering the Bleed Propagation affix.
- Mounted Serenade generally dropping its affixes on use.
- Mounted Explosive Barrels not updating correctly when not on display.
- Disabled gravity when choosing up a scroll, to forestall a softlock when falling offscreen.
- Mounted tier icons not displaying correctly on colorless gadgets.
- Mounted the Financial institution Pop-up and the 1BC Pop-up overlapping.
- Corrosive Cloud now appropriately shows its synergy with Bleed. Replace 30.2
- Mounted the Cherry on the Cake bombs not dealing any harm to the participant. Replace 30.2
- Added the lacking world map transition of Distillery -> Lighthouse. Replace 30.2
- Mounted Conjunctivius generally taking pictures projectiles in the course of the loss of life animation. Replace 30.2
- Mounted the Hunter’s Grenade not spawning again when thrown off a cliff, or when an enemy transformed to elite fell of a cliff. Replace 30.2
- Mounted a crash when choosing up an amulet with the Homunculus Rune within the Day by day Problem. Replace 30.2
- Mounted Mushroom Boi getting caught within the sprint animation after triggering the explosion. Replace 30.2
- Mounted Mutineers’ melee assault not having the assault warning. Replace 30.2
- Mounted Invisibility not affecting the participant’s head or scarf. Replace 30.2
- Mounted Armored Shrimps transferring whereas frozen. Replace 30.2
- Mounted the participant getting caught off-screen in some particular conditions. Replace 30.2
- Mounted pets generally dying for no obvious causes. Replace 30.2
- Mounted the Leghugger not teleporting again to the participant when too distant. Replace 30.2
- Mounted minimap refresh hiding a part of the maps revealed by Explorer’s Intuition. Replace 30.2
- Mounted Scrolls on the minimap not displaying their Stat icon, when triggering Explorer’s Instincts. Replace 30.3
- Mounted mutations going increased and better on the HUD each time the participant adjustments the “place backpack subsequent to weapons” choice. Replace 30.3
- Mounted Queen generally getting caught on the “Actuality Slices” section. Replace 30.3
- Mounted some powers and results not working correctly after going via a ZDoor, in addition to their visible disappearing:
– Ice Armor’s sprite.
– Cell Bonus FX.
– Lacerating Aura FX.
– Wings of the Crow FX. Replace 30.3- Mounted elite Gold Gorgers utilizing Elite Abilities when remodeled by the Hunter’s Grenade. Replace 30.3
- Mounted the way in which DoT Results harm scale was calculated, resulting in a few of them dealing much less harm than meant. Replace 30.4
- Mounted DPS show on weapons not working correctly with harm multipliers. Replace 30.4
- Mounted DPS show for the Bone. Replace 30.4
Supply